This is the complete list of members for Field::ObjectCollisionCylinder, including all inherited members.
calcSimplex(GJKState &state) const (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | private |
check(ObjectCollisionBase &rhs, EGG::Vector3f &distance) (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | |
enclosesOrigin(const GJKState &state, u32 idx) const (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | private |
FUN_808350e4(GJKState &state, EGG::Vector3f &v) const (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | private |
FUN_808357e4(const GJKState &state, u32 idx) const (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | private |
getBoundingRadius() const override (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | inlinevirtual |
getNearestPoint(GJKState &state, u32 idx, EGG::Vector3f &v0, EGG::Vector3f &v1) const (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | private |
getNearestPoint(const GJKState &state, u32 idx, EGG::Vector3f &v) const (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | private |
getNearestSimplex(GJKState &state, EGG::Vector3f &v) const (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | private |
getSupport(const EGG::Vector3f &v) const override (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | inlinevirtual |
inSimplex(const GJKState &state, const EGG::Vector3f &v) const (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | private |
m_00 (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | private |
m_bottom (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | private |
m_center (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | private |
m_height (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | private |
m_pos (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | private |
m_radius (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | private |
m_top (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | private |
m_translation (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | protected |
m_worldHeight (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | private |
m_worldPos (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | private |
m_worldRadius (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | private |
ObjectCollisionBase() (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | |
ObjectCollisionCylinder(f32 radius, f32 height, const EGG::Vector3f ¢er) (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | |
s_dotProductCache (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | privatestatic |
transform(const EGG::Matrix34f &mat, const EGG::Vector3f &scale, const EGG::Vector3f &speed) override (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder | virtual |
~ObjectCollisionBase() (defined in Field::ObjectCollisionBase) | Field::ObjectCollisionBase | virtual |
~ObjectCollisionCylinder() override (defined in Field::ObjectCollisionCylinder) | Field::ObjectCollisionCylinder |