A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::Host::SceneCreatorDynamic Member List

This is the complete list of members for Kinoko::Host::SceneCreatorDynamic, including all inherited members.

create(int sceneId) const override (defined in Kinoko::Host::SceneCreatorDynamic)Kinoko::Host::SceneCreatorDynamicvirtual
create(SceneId sceneId) const (defined in Kinoko::Host::SceneCreatorDynamic)Kinoko::Host::SceneCreatorDynamicprivate
destroy(int sceneId) const override (defined in Kinoko::Host::SceneCreatorDynamic)Kinoko::Host::SceneCreatorDynamicvirtual
destroy(SceneId sceneId) const (defined in Kinoko::Host::SceneCreatorDynamic)Kinoko::Host::SceneCreatorDynamicprivate