A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::System::KPadController Member List

This is the complete list of members for Kinoko::System::KPadController, including all inherited members.

calc() (defined in Kinoko::System::KPadController)Kinoko::System::KPadController
calcImpl() (defined in Kinoko::System::KPadController)Kinoko::System::KPadControllerinlinevirtual
controlSource() const (defined in Kinoko::System::KPadController)Kinoko::System::KPadControllerinlinevirtual
driftIsAuto() const (defined in Kinoko::System::KPadController)Kinoko::System::KPadControllerinline
KPadController() (defined in Kinoko::System::KPadController)Kinoko::System::KPadController
m_connectedKinoko::System::KPadControllerprotected
m_driftIsAutoKinoko::System::KPadControllerprotected
m_raceInputStateKinoko::System::KPadControllerprotected
raceInputState() const (defined in Kinoko::System::KPadController)Kinoko::System::KPadControllerinline
reset(bool) (defined in Kinoko::System::KPadController)Kinoko::System::KPadControllerinlinevirtual
setDriftIsAuto(bool driftIsAuto) (defined in Kinoko::System::KPadController)Kinoko::System::KPadControllerinline
~KPadController() (defined in Kinoko::System::KPadController)Kinoko::System::KPadControllerinlinevirtual