A reimplementation of Mario Kart Wii's physics engine in C++
Loading...
Searching...
No Matches
Kinoko::System::KPadGhostController Member List

This is the complete list of members for Kinoko::System::KPadGhostController, including all inherited members.

calc() (defined in Kinoko::System::KPadController)Kinoko::System::KPadController
calcImpl() override (defined in Kinoko::System::KPadGhostController)Kinoko::System::KPadGhostControllervirtual
controlSource() const override (defined in Kinoko::System::KPadGhostController)Kinoko::System::KPadGhostControllerinlinevirtual
driftIsAuto() const (defined in Kinoko::System::KPadController)Kinoko::System::KPadControllerinline
KPadController() (defined in Kinoko::System::KPadController)Kinoko::System::KPadController
KPadGhostController() (defined in Kinoko::System::KPadGhostController)Kinoko::System::KPadGhostController
m_acceptingInputs (defined in Kinoko::System::KPadGhostController)Kinoko::System::KPadGhostControllerprivate
m_buttonsStreams (defined in Kinoko::System::KPadGhostController)Kinoko::System::KPadGhostControllerprivate
m_connectedKinoko::System::KPadControllerprotected
m_driftIsAutoKinoko::System::KPadControllerprotected
m_ghostBuffer (defined in Kinoko::System::KPadGhostController)Kinoko::System::KPadGhostControllerprivate
m_raceInputStateKinoko::System::KPadControllerprotected
raceInputState() const (defined in Kinoko::System::KPadController)Kinoko::System::KPadControllerinline
readGhostBuffer(const u8 *buffer, bool driftIsAuto)Kinoko::System::KPadGhostController
reset(bool driftIsAuto) override (defined in Kinoko::System::KPadGhostController)Kinoko::System::KPadGhostControllervirtual
setAcceptingInputs(bool set) (defined in Kinoko::System::KPadGhostController)Kinoko::System::KPadGhostControllerinline
setDriftIsAuto(bool driftIsAuto) (defined in Kinoko::System::KPadController)Kinoko::System::KPadControllerinline
~KPadController() (defined in Kinoko::System::KPadController)Kinoko::System::KPadControllerinlinevirtual
~KPadGhostController() override (defined in Kinoko::System::KPadGhostController)Kinoko::System::KPadGhostController