A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::System::KPadPlayer Member List

This is the complete list of members for Kinoko::System::KPadPlayer, including all inherited members.

calc() (defined in Kinoko::System::KPad)Kinoko::System::KPad
currentState() const (defined in Kinoko::System::KPad)Kinoko::System::KPadinline
driftIsAuto() const (defined in Kinoko::System::KPad)Kinoko::System::KPadinline
endGhostProxy()Kinoko::System::KPadPlayer
KPad() (defined in Kinoko::System::KPad)Kinoko::System::KPad
KPadPlayer() (defined in Kinoko::System::KPadPlayer)Kinoko::System::KPadPlayer
lastState() const (defined in Kinoko::System::KPad)Kinoko::System::KPadinline
m_controller (defined in Kinoko::System::KPad)Kinoko::System::KPadprotected
m_currentInputState (defined in Kinoko::System::KPad)Kinoko::System::KPadprotected
m_ghostBuffer (defined in Kinoko::System::KPadPlayer)Kinoko::System::KPadPlayerprivate
m_lastInputStateKinoko::System::KPadprotected
reset() (defined in Kinoko::System::KPad)Kinoko::System::KPad
setGhostController(KPadGhostController *controller, const u8 *inputs, bool driftIsAuto) (defined in Kinoko::System::KPadPlayer)Kinoko::System::KPadPlayer
setHostController(KPadHostController *controller, bool driftIsAuto) (defined in Kinoko::System::KPadPlayer)Kinoko::System::KPadPlayer
startGhostProxy()Kinoko::System::KPadPlayer
~KPad() (defined in Kinoko::System::KPad)Kinoko::System::KPad
~KPadPlayer() (defined in Kinoko::System::KPadPlayer)Kinoko::System::KPadPlayer