A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::System::MapdataPointInfoAccessor Member List

This is the complete list of members for Kinoko::System::MapdataPointInfoAccessor, including all inherited members.

init(const MapdataPointInfo::SData *start, u16 count) (defined in Kinoko::System::MapdataPointInfoAccessor)Kinoko::System::MapdataPointInfoAccessor
MapdataPointInfoAccessor(const MapSectionHeader *header) (defined in Kinoko::System::MapdataPointInfoAccessor)Kinoko::System::MapdataPointInfoAccessor
~MapdataPointInfoAccessor() override (defined in Kinoko::System::MapdataPointInfoAccessor)Kinoko::System::MapdataPointInfoAccessor