A reimplementation of Mario Kart Wii's physics engine in C++
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owning_span< T > Member List

This is the complete list of members for owning_span< T >, including all inherited members.

back()owning_span< T >inline
back() constowning_span< T >inline
begin() (defined in owning_span< T >)owning_span< T >inline
begin() const (defined in owning_span< T >)owning_span< T >inline
empty() constowning_span< T >inline
end() (defined in owning_span< T >)owning_span< T >inline
end() const (defined in owning_span< T >)owning_span< T >inline
front()owning_span< T >inline
front() constowning_span< T >inline
m_dataowning_span< T >private
m_sizeowning_span< T >private
operator=(const owning_span &rhs)owning_span< T >inline
operator=(owning_span &&rhs)owning_span< T >inline
operator[](size_t idx)owning_span< T >inline
operator[](size_t idx) constowning_span< T >inline
owning_span()owning_span< T >inline
owning_span(size_t count)owning_span< T >inline
owning_span(const std::span< const T > &span)owning_span< T >inline
owning_span(const owning_span &rhs)owning_span< T >inline
owning_span(owning_span &&rhs)owning_span< T >inline
size() constowning_span< T >inline
view() constowning_span< T >inline
~owning_span()owning_span< T >inline