A reimplementation of Mario Kart Wii's physics engine in C++
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g3d Directory Reference
Directory dependency graph for g3d:

Files

 AnmObj.cc
 
 AnmObj.hh
 
 ResAnmChr.hh
 
 ResCommon.hh
 
 ResDic.cc
 
 ResDic.hh
 
 ResFile.hh