A reimplementation of Mario Kart Wii's physics engine in C++
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EGG::Quatf Member List

This is the complete list of members for EGG::Quatf, including all inherited members.

conjugate() constEGG::Quatfinline
dot(const Quatf &q) constEGG::Quatfinline
ident (defined in EGG::Quatf)EGG::Quatfstatic
makeVectorRotation(const Vector3f &from, const Vector3f &to)EGG::Quatf
multSwap(const Vector3f &v) const (defined in EGG::Quatf)EGG::Quatf
multSwap(const Quatf &q) const (defined in EGG::Quatf)EGG::Quatf
norm() const (defined in EGG::Quatf)EGG::Quatfinline
normalise()EGG::Quatf
operator std::string() constEGG::Quatfinlineexplicit
operator!=(const Quatf &rhs) const (defined in EGG::Quatf)EGG::Quatfinline
operator*(const Vector3f &vec) const (defined in EGG::Quatf)EGG::Quatfinline
operator*(f32 scalar) const (defined in EGG::Quatf)EGG::Quatfinline
operator*(const Quatf &rhs) constEGG::Quatfinline
operator*=(f32 scalar) (defined in EGG::Quatf)EGG::Quatfinline
operator*=(const Quatf &q) (defined in EGG::Quatf)EGG::Quatfinline
operator+(const Quatf &rhs) const (defined in EGG::Quatf)EGG::Quatfinline
operator+=(const Quatf &rhs) (defined in EGG::Quatf)EGG::Quatfinline
operator=(const Quatf &q) (defined in EGG::Quatf)EGG::Quatfinline
operator==(const Quatf &rhs) const (defined in EGG::Quatf)EGG::Quatfinline
Quatf()=default (defined in EGG::Quatf)EGG::Quatf
Quatf(f32 w_, const Vector3f &v_) (defined in EGG::Quatf)EGG::Quatfinline
Quatf(f32 w_, f32 x_, f32 y_, f32 z_) (defined in EGG::Quatf)EGG::Quatfinline
read(Stream &stream) (defined in EGG::Quatf)EGG::Quatf
rotateVector(const Vector3f &vec) constEGG::Quatf
rotateVectorInv(const Vector3f &vec) constEGG::Quatf
setAxisRotation(f32 angle, const Vector3f &axis)EGG::Quatf
setRPY(const Vector3f &rpy)EGG::Quatf
slerpTo(const Quatf &q2, f32 t) constEGG::Quatf
squaredNorm() constEGG::Quatfinline
v (defined in EGG::Quatf)EGG::Quatf
w (defined in EGG::Quatf)EGG::Quatf
~Quatf()=default (defined in EGG::Quatf)EGG::Quatf