A reimplementation of Mario Kart Wii's physics engine in C++
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Field::KColHeader Member List

This is the complete list of members for Field::KColHeader, including all inherited members.

area_min_posField::KColHeader
area_x_blocks_shiftField::KColHeader
area_x_width_maskField::KColHeader
area_xy_blocks_shiftField::KColHeader
area_y_width_maskField::KColHeader
area_z_width_maskField::KColHeader
block_data_offsetField::KColHeader
block_width_shiftField::KColHeader
nrm_data_offsetField::KColHeader
pos_data_offsetField::KColHeader
prism_data_offsetField::KColHeader
prism_thicknessField::KColHeader
sphere_radiusField::KColHeader