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A reimplementation of Mario Kart Wii's physics engine in C++
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Kart::BSP::Hitbox Member List

This is the complete list of members for Kart::BSP::Hitbox, including all inherited members.

enableKart::BSP::Hitbox
positionKart::BSP::Hitbox
radius (defined in Kart::BSP::Hitbox)Kart::BSP::Hitbox
tireCollisionIdx (defined in Kart::BSP::Hitbox)Kart::BSP::Hitbox
wallsOnly (defined in Kart::BSP::Hitbox)Kart::BSP::Hitbox