A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::EGG::Quatf Member List

This is the complete list of members for Kinoko::EGG::Quatf, including all inherited members.

conjugate() constKinoko::EGG::Quatfinline
dot(const Quatf &q) constKinoko::EGG::Quatfinline
FromRPY(const EGG::Vector3f &rpy) (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinlinestatic
FromRPY(f32 r, f32 p, f32 y)Kinoko::EGG::Quatfinlinestatic
ident (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinlinestatic
makeVectorRotation(const Vector3f &from, const Vector3f &to)Kinoko::EGG::Quatfinline
multSwap(const Vector3f &vec) const (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
multSwap(const Quatf &q) const (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
norm() const (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
normalise()Kinoko::EGG::Quatfinline
operator std::string() constKinoko::EGG::Quatfinlineexplicit
operator!=(const Quatf &rhs) const (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
operator*(const Vector3f &vec) const (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
operator*(f32 scalar) const (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
operator*(const Quatf &rhs) constKinoko::EGG::Quatfinline
operator*=(f32 scalar) (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
operator*=(const Quatf &q) (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
operator+(const Quatf &rhs) const (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
operator+=(const Quatf &rhs) (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
operator=(const Quatf &q) (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
operator==(const Quatf &rhs) const (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
Quatf()=default (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatf
Quatf(const Quatf &q)=default (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatf
Quatf(f32 w_, const Vector3f &v_) (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
Quatf(f32 w_, f32 x_, f32 y_, f32 z_) (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
read(Stream &stream) (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatfinline
rotateVector(const Vector3f &vec) constKinoko::EGG::Quatfinline
rotateVectorInv(const Vector3f &vec) constKinoko::EGG::Quatfinline
setAxisRotation(f32 angle, const EGG::Vector3f &axis)Kinoko::EGG::Quatfinline
setRPY(const Vector3f &rpy)Kinoko::EGG::Quatfinline
setRPY(f32 r, f32 p, f32 y)Kinoko::EGG::Quatfinline
slerpTo(const Quatf &q1, f32 t) constKinoko::EGG::Quatfinline
squaredNorm() constKinoko::EGG::Quatfinline
v (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatf
w (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatf
~Quatf()=default (defined in Kinoko::EGG::Quatf)Kinoko::EGG::Quatf