A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::Kart::BSP::Hitbox Member List

This is the complete list of members for Kinoko::Kart::BSP::Hitbox, including all inherited members.

enableKinoko::Kart::BSP::Hitbox
positionKinoko::Kart::BSP::Hitbox
radius (defined in Kinoko::Kart::BSP::Hitbox)Kinoko::Kart::BSP::Hitbox
tireCollisionIdx (defined in Kinoko::Kart::BSP::Hitbox)Kinoko::Kart::BSP::Hitbox
wallsOnly (defined in Kinoko::Kart::BSP::Hitbox)Kinoko::Kart::BSP::Hitbox