A reimplementation of Mario Kart Wii's physics engine in C++
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System::MapdataGeoObj::SData Member List

This is the complete list of members for System::MapdataGeoObj::SData, including all inherited members.

id (defined in System::MapdataGeoObj::SData)System::MapdataGeoObj::SData
pathId (defined in System::MapdataGeoObj::SData)System::MapdataGeoObj::SData
position (defined in System::MapdataGeoObj::SData)System::MapdataGeoObj::SData
presenceFlag (defined in System::MapdataGeoObj::SData)System::MapdataGeoObj::SData
rotation (defined in System::MapdataGeoObj::SData)System::MapdataGeoObj::SData
scale (defined in System::MapdataGeoObj::SData)System::MapdataGeoObj::SData
settings (defined in System::MapdataGeoObj::SData)System::MapdataGeoObj::SData