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Kinoko
A reimplementation of Mario Kart Wii's physics engine in C++
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Kart::KartCollide::Offroad
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Kart::KartDynamics::m_angVel1
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Kart::KartDynamics::m_extraRot
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Kart::KartMove::m_scale
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Kart::KartMove::m_totalScale
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Kart::KartParam::Stats::_00c
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Kart::KartParam::Stats::itemUnk170
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Kart::KartParam::Stats::itemUnk174
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Kart::KartParam::Stats::itemUnk178
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Kart::KartParam::Stats::itemUnk17c
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System::Timer::Timer
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