1#include "JugemSwitch.hh"
3#include "game/kart/KartObjectManager.hh"
5#include "game/system/RaceManager.hh"
9void JugemSwitchReverse::calc() {
10 constexpr f32 ACTIVATION_FRAME_STEP = 1.0f / 60.0f;
12 if (System::RaceManager::Instance()->player().drivingWrongWay()) {
13 const auto &kartStatus = Kart::KartObjectManager::Instance()->object(0)->status();
14 if (kartStatus.offBit(Kart::eStatus::InAction)) {
f32 m_activationPercent
Lakitu is activated when this reaches 1.0f.
@ BeforeRespawn
Set on respawn collision, cleared on position snap.