Kinoko
A reimplementation of Mario Kart Wii's physics engine in C++
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Option.hh
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#pragma once
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#include <
Common.hh
>
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#include <optional>
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namespace
Host
{
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enum class
EOption {
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Invalid = -1,
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Mode,
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Suite,
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Ghost,
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KRKG,
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TargetFrame,
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};
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namespace
Option {
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std::optional<EOption> CheckFlag(
const
char
*arg);
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}
// namespace Option
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}
// namespace Host
Common.hh
This header houses common data types such as our integral types and enums.
Host
Represents the host application.
Definition
HeapCommon.hh:9
host
Option.hh
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