Kinoko
A reimplementation of Mario Kart Wii's physics engine in C++
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Files
KReplaySystem.cc
KReplaySystem.hh
KSystem.cc
KSystem.hh
KTestSystem.cc
KTestSystem.hh
main.cc
Option.cc
Option.hh
SceneCreatorDynamic.cc
SceneCreatorDynamic.hh
SceneId.hh
host
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Malleo
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vabold
. Website generated by
Doxygen
1.12.0