A reimplementation of Mario Kart Wii's physics engine in C++
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Files

 KReplaySystem.cc
 
 KReplaySystem.hh
 
 KSystem.cc
 
 KSystem.hh
 
 KTestSystem.cc
 
 KTestSystem.hh
 
 main.cc
 
 Option.cc
 
 Option.hh
 
 SceneCreatorDynamic.cc
 
 SceneCreatorDynamic.hh
 
 SceneId.hh