A reimplementation of Mario Kart Wii's physics engine in C++
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host Directory Reference
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Files

 
Context.cc
 
Context.hh
 
KReplaySystem.cc
 
KReplaySystem.hh
 
KSystem.cc
 
KSystem.hh
 
KTestSystem.cc
 
KTestSystem.hh
 
main.cc
 
Option.cc
 
Option.hh
 
SceneCreatorDynamic.cc
 
SceneCreatorDynamic.hh
 
SceneId.hh