A reimplementation of Mario Kart Wii's physics engine in C++
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Kart::KartTireFront Member List

This is the complete list of members for Kart::KartTireFront, including all inherited members.

createPhysics(u16 tireIdx) override (defined in Kart::KartTireFront)Kart::KartTireFrontvirtual
init(u16 tireIdx) (defined in Kart::KartTire)Kart::KartTire
initBsp() (defined in Kart::KartTire)Kart::KartTire
KartTire(KartSuspensionPhysics::TireType tireType, u16 bspWheelIdx) (defined in Kart::KartTire)Kart::KartTire
KartTireFront(KartSuspensionPhysics::TireType tireType, u16 bspWheelIdx) (defined in Kart::KartTireFront)Kart::KartTireFront
m_bspWheelIdx (defined in Kart::KartTire)Kart::KartTireprotected
m_tireType (defined in Kart::KartTire)Kart::KartTireprotected
m_wheelPhysics (defined in Kart::KartTire)Kart::KartTireprotected
wheelPhysics() (defined in Kart::KartTire)Kart::KartTireinline
~KartTire() (defined in Kart::KartTire)Kart::KartTirevirtual
~KartTireFront() (defined in Kart::KartTireFront)Kart::KartTireFront