A reimplementation of Mario Kart Wii's physics engine in C++
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Kart::KartTireFront Class Reference

#include <KartTire.hh>

Description

A holder for a kart's front tire's physics data.

Definition at line 32 of file KartTire.hh.

Inheritance diagram for Kart::KartTireFront:

Public Member Functions

 KartTireFront (KartSuspensionPhysics::TireType tireType, u16 bspWheelIdx)
 
void createPhysics (u16 tireIdx) override
 
- Public Member Functions inherited from Kart::KartTire
 KartTire (KartSuspensionPhysics::TireType tireType, u16 bspWheelIdx)
 
void init (u16 tireIdx)
 
void initBsp ()
 
WheelPhysicswheelPhysics ()
 

Additional Inherited Members

- Protected Attributes inherited from Kart::KartTire
KartSuspensionPhysics::TireType m_tireType
 
u16 m_bspWheelIdx
 
WheelPhysicsm_wheelPhysics
 

Constructor & Destructor Documentation

◆ KartTireFront()

Kart::KartTireFront::KartTireFront ( KartSuspensionPhysics::TireType tireType,
u16 bspWheelIdx )
Inlined in 0x8058EA0C

Definition at line 31 of file KartTire.cc.

Member Function Documentation

◆ createPhysics()

void Kart::KartTireFront::createPhysics ( u16 tireIdx)
overridevirtual0x8059AC1C

Reimplemented from Kart::KartTire.

Definition at line 38 of file KartTire.cc.