Pertains to kart-related functionality.
Classes | |
struct | BSP |
Houses hitbox and wheel positions, radii, and suspension info. More... | |
struct | CannonParameter |
struct | CollisionData |
Information about the current collision and its properties. More... | |
class | CollisionGroup |
Houses hitbox and collision info for an object (body or wheel). More... | |
class | Hitbox |
Represents a hitbox for the kart body or a wheel. More... | |
struct | KartAccessor |
Shared between classes who inherit KartObjectProxy so they can access one another. More... | |
class | KartAction |
class | KartBody |
class | KartBodyBike |
class | KartBodyKart |
class | KartBodyQuacker |
class | KartBoost |
State management for boosts (start boost, mushrooms, mini-turbos) More... | |
class | KartBurnout |
Calculates the duration of burnout and rotation induced when holding acceleration too long during the race countdown. More... | |
class | KartCollide |
Manages body+wheel collision and its influence on position/velocity/etc. More... | |
class | KartDynamics |
State management for most components of a kart's physics. More... | |
class | KartDynamicsBike |
State management for most components of a bike's physics. More... | |
class | KartHalfPipe |
Handles the physics and boosts associated with zippers. More... | |
class | KartJump |
Manages trick inputs and state. More... | |
class | KartJumpBike |
class | KartMove |
Responsible for reacting to player inputs and moving the kart. More... | |
class | KartMoveBike |
Responsible for reacting to player inputs and moving the bike. More... | |
class | KartObject |
The highest level abstraction for a kart. More... | |
class | KartObjectBike |
The highest level abstraction for a bike. More... | |
class | KartObjectManager |
Responsible for the lifecycle and calculation of KartObjects. More... | |
class | KartObjectProxy |
Base class for most kart-related objects. More... | |
class | KartParam |
Houses stats regarding a given character/vehicle combo. More... | |
class | KartParamFileManager |
Abstraction for the process of retrieving kart parameters from files. More... | |
class | KartPhysics |
Manages the lifecycle of KartDynamics, handles moving floors and trick rotation. More... | |
class | KartReject |
Pertains to handling reject road. More... | |
class | KartState |
Houses various flags and other variables to preserve the kart's state. More... | |
class | KartSub |
Hosts a few classes and the high level per-frame calc functions. More... | |
class | KartSuspension |
Doesn't do much besides hold a pointer to KartSuspensionPhysics. More... | |
class | KartSuspensionFrontBike |
class | KartSuspensionPhysics |
Physics for a single wheel's suspension. More... | |
class | KartSuspensionRearBike |
class | KartTire |
A holder for a wheel's physics data. More... | |
class | KartTireFront |
A holder for a kart's front tire's physics data. More... | |
class | KartTireFrontBike |
A holder for a bike's front tire's physics data. More... | |
class | KartTireRearBike |
A holder for a bike's rear tire's physics data. More... | |
struct | StartBoostEntry |
class | WheelPhysics |
Manages wheel physics and collision checks. More... | |
Enumerations | |
enum class | Action { None = -1 , UNK_0 = 0 , UNK_1 = 1 , UNK_2 = 2 , UNK_3 = 3 , UNK_4 = 4 , UNK_5 = 5 , UNK_6 = 6 , UNK_7 = 7 , UNK_8 = 8 , UNK_9 = 9 , UNK_12 = 12 , UNK_14 = 14 , UNK_16 = 16 , Max = 18 } |
enum class | Reaction { None = 0 , UNK_3 = 3 , UNK_4 = 4 , UNK_5 = 5 , UNK_7 = 7 , WallAllSpeed = 8 , SpinAllSpeed = 9 , SpinSomeSpeed = 10 , FireSpin = 11 , ClipThroughSomeSpeed = 12 , SmallLaunch = 13 , KnockbackSomeSpeedLoseItem = 14 , LaunchSpinLoseItem = 15 , KnockbackBumpLoseItem = 16 , LongCrushLoseItem = 17 , SmallBump = 18 , BigBump = 19 , SpinShrink = 20 , HighLaunchLoseItem = 21 , SpinHitSomeSpeed = 22 , WeakWall = 23 , Wall = 24 , LaunchSpin = 25 , WallSpark = 26 , RubberWall = 27 , Wall2 = 28 , UntrickableJumpPad = 29 , ShortCrushLoseItem = 30 , CrushRespawn = 31 , ExplosionLoseItem = 32 } |
enum class | SurfaceVariant { DoubleFlipTrick = 0 , SingleFlipTrick = 1 , StuntTrick = 2 } |
Determined by the KCL, this represents the variation of the trick that will be performed. More... | |
enum class | TrickType { StuntTrickBasic = 0 , BikeFlipTrickNose = 1 , BikeFlipTrickTail = 2 , FlipTrickYLeft = 3 , FlipTrickYRight = 4 , KartFlipTrickZ = 5 , BikeSideStuntTrick = 6 } |
Represents the type of trick that will be performed based on kart and player input. More... | |
Functions | |
STATIC_ASSERT (sizeof(BSP)==0x25c) | |
Variables | |
static constexpr std::array< CannonParameter, 3 > | CANNON_PARAMETERS |
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strong |
Definition at line 7 of file KartAction.hh.
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strong |
Definition at line 13 of file KartCollide.hh.
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strong |
Determined by the KCL, this represents the variation of the trick that will be performed.
This is also directly used to determine the duration of the trick boost.
Enumerator | |
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DoubleFlipTrick | RR ramps before figure-8 and last turn. |
SingleFlipTrick | BC starting ramp. |
StuntTrick | Think rMR ramp and pipe, MH after first turn, mushrooms, etc. |
Definition at line 10 of file KartJump.hh.
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strong |
Represents the type of trick that will be performed based on kart and player input.
Some of these types are only available for bikes.
Enumerator | |
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StuntTrickBasic | An up/down StuntTrick with kart/bike. |
BikeFlipTrickNose | An up trick with bike. |
BikeFlipTrickTail | A down trick with bike. |
FlipTrickYLeft | A left trick with kart/bike. |
FlipTrickYRight | A right trick with kart/bike. |
KartFlipTrickZ | An up/down trick with a kart. |
BikeSideStuntTrick | A side StuntTrick with a bike. |
Definition at line 18 of file KartJump.hh.
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staticconstexpr |
Definition at line 34 of file KartMove.cc.