Pertains to kart-related functionality.
Classes | |
| struct | BSP |
| Houses hitbox and wheel positions, radii, and suspension info. More... | |
| struct | CannonParameter |
| struct | CollisionData |
| Information about the current collision and its properties. More... | |
| class | CollisionGroup |
| Houses hitbox and collision info for an object (body or wheel). More... | |
| class | Hitbox |
| Represents a hitbox for the kart body or a wheel. More... | |
| struct | KartAccessor |
| Shared between classes who inherit KartObjectProxy so they can access one another. More... | |
| class | KartAction |
| class | KartBody |
| class | KartBodyBike |
| class | KartBodyKart |
| class | KartBodyQuacker |
| class | KartBoost |
| State management for boosts (start boost, mushrooms, mini-turbos) More... | |
| class | KartBurnout |
| Calculates the duration of burnout and rotation induced when holding acceleration too long during the race countdown. More... | |
| class | KartCollide |
| Manages body+wheel collision and its influence on position/velocity/etc. More... | |
| class | KartDynamics |
| State management for most components of a kart's physics. More... | |
| class | KartDynamicsBike |
| State management for most components of a bike's physics. More... | |
| class | KartHalfPipe |
| Handles the physics and boosts associated with zippers. More... | |
| class | KartJump |
| Manages trick inputs and state. More... | |
| class | KartJumpBike |
| class | KartMove |
| Responsible for reacting to player inputs and moving the kart. More... | |
| class | KartMoveBike |
| Responsible for reacting to player inputs and moving the bike. More... | |
| class | KartObject |
| The highest level abstraction for a kart. More... | |
| class | KartObjectBike |
| The highest level abstraction for a bike. More... | |
| class | KartObjectManager |
| Responsible for the lifecycle and calculation of KartObjects. More... | |
| class | KartObjectProxy |
| Base class for most kart-related objects. More... | |
| class | KartParam |
| Houses stats regarding a given character/vehicle combo. More... | |
| class | KartParamFileManager |
| Abstraction for the process of retrieving kart parameters from files. More... | |
| class | KartPhysics |
| Manages the lifecycle of KartDynamics, handles moving floors and trick rotation. More... | |
| class | KartReject |
| Pertains to handling reject road. More... | |
| class | KartScale |
| Mainly responsible for calculating scaling for the squish/unsquish animation. More... | |
| class | KartState |
| Houses various flags and other variables to preserve the kart's state. More... | |
| class | KartSub |
| Hosts a few classes and the high level per-frame calc functions. More... | |
| class | KartSuspension |
| Doesn't do much besides hold a pointer to KartSuspensionPhysics. More... | |
| class | KartSuspensionFrontBike |
| class | KartSuspensionPhysics |
| Physics for a single wheel's suspension. More... | |
| class | KartSuspensionRearBike |
| class | KartTire |
| A holder for a wheel's physics data. More... | |
| class | KartTireFront |
| A holder for a kart's front tire's physics data. More... | |
| class | KartTireFrontBike |
| A holder for a bike's front tire's physics data. More... | |
| class | KartTireRearBike |
| A holder for a bike's rear tire's physics data. More... | |
| struct | StartBoostEntry |
| class | WheelPhysics |
| Manages wheel physics and collision checks. More... | |
Enumerations | |
| enum class | Action { None = -1 , UNK_0 = 0 , UNK_1 = 1 , UNK_2 = 2 , UNK_3 = 3 , UNK_4 = 4 , UNK_5 = 5 , UNK_6 = 6 , UNK_7 = 7 , UNK_8 = 8 , UNK_9 = 9 , UNK_12 = 12 , UNK_14 = 14 , UNK_16 = 16 , Max = 18 } |
| enum class | Reaction { None = 0 , UNK_3 = 3 , UNK_4 = 4 , UNK_5 = 5 , UNK_7 = 7 , WallAllSpeed = 8 , SpinAllSpeed = 9 , SpinSomeSpeed = 10 , FireSpin = 11 , ClipThroughSomeSpeed = 12 , SmallLaunch = 13 , KnockbackSomeSpeedLoseItem = 14 , LaunchSpinLoseItem = 15 , KnockbackBumpLoseItem = 16 , LongCrushLoseItem = 17 , SmallBump = 18 , BigBump = 19 , SpinShrink = 20 , HighLaunchLoseItem = 21 , SpinHitSomeSpeed = 22 , WeakWall = 23 , Wall = 24 , LaunchSpin = 25 , WallSpark = 26 , RubberWall = 27 , Wall2 = 28 , UntrickableJumpPad = 29 , ShortCrushLoseItem = 30 , CrushRespawn = 31 , ExplosionLoseItem = 32 } |
| enum class | SurfaceVariant { DoubleFlipTrick = 0 , SingleFlipTrick = 1 , StuntTrick = 2 } |
| Determined by the KCL, this represents the variation of the trick that will be performed. More... | |
| enum class | TrickType { StuntTrickBasic = 0 , BikeFlipTrickNose = 1 , BikeFlipTrickTail = 2 , FlipTrickYLeft = 3 , FlipTrickYRight = 4 , KartFlipTrickZ = 5 , BikeSideStuntTrick = 6 } |
| Represents the type of trick that will be performed based on kart and player input. More... | |
Functions | |
| STATIC_ASSERT (sizeof(BSP)==0x25c) | |
Variables | |
| static constexpr std::array< CannonParameter, 3 > | CANNON_PARAMETERS |
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strong |
Definition at line 7 of file KartAction.hh.
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strong |
Definition at line 13 of file KartCollide.hh.
|
strong |
Determined by the KCL, this represents the variation of the trick that will be performed.
This is also directly used to determine the duration of the trick boost.
| Enumerator | |
|---|---|
| DoubleFlipTrick | RR ramps before figure-8 and last turn. |
| SingleFlipTrick | BC starting ramp. |
| StuntTrick | Think rMR ramp and pipe, MH after first turn, mushrooms, etc. |
Definition at line 10 of file KartJump.hh.
|
strong |
Represents the type of trick that will be performed based on kart and player input.
Some of these types are only available for bikes.
| Enumerator | |
|---|---|
| StuntTrickBasic | An up/down StuntTrick with kart/bike. |
| BikeFlipTrickNose | An up trick with bike. |
| BikeFlipTrickTail | A down trick with bike. |
| FlipTrickYLeft | A left trick with kart/bike. |
| FlipTrickYRight | A right trick with kart/bike. |
| KartFlipTrickZ | An up/down trick with a kart. |
| BikeSideStuntTrick | A side StuntTrick with a bike. |
Definition at line 18 of file KartJump.hh.
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staticconstexpr |
Definition at line 35 of file KartMove.cc.