A reimplementation of Mario Kart Wii's physics engine in C++
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Kart::StartBoostEntry Struct Reference

Description

Definition at line 13 of file KartState.cc.

Public Attributes

f32 range
 
s16 frames
 

Member Data Documentation

◆ frames

s16 Kart::StartBoostEntry::frames

Definition at line 15 of file KartState.cc.

◆ range

f32 Kart::StartBoostEntry::range

Definition at line 14 of file KartState.cc.