A reimplementation of Mario Kart Wii's physics engine in C++
Loading...
Searching...
No Matches
Kart::KartTireFrontBike Class Reference

#include <KartTire.hh>

Description

A holder for a bike's front tire's physics data.

Definition at line 41 of file KartTire.hh.

Inheritance diagram for Kart::KartTireFrontBike:

Public Member Functions

 KartTireFrontBike (KartSuspensionPhysics::TireType tireType, u16 bspWheelIdx)
 
void createPhysics (u16 tireIdx) override
 
- Public Member Functions inherited from Kart::KartTire
 KartTire (KartSuspensionPhysics::TireType tireType, u16 bspWheelIdx)
 
void init (u16 tireIdx)
 
void initBsp ()
 
WheelPhysicswheelPhysics ()
 

Additional Inherited Members

- Protected Attributes inherited from Kart::KartTire
KartSuspensionPhysics::TireType m_tireType
 
u16 m_bspWheelIdx
 
WheelPhysicsm_wheelPhysics
 

Constructor & Destructor Documentation

◆ KartTireFrontBike()

Kart::KartTireFrontBike::KartTireFrontBike ( KartSuspensionPhysics::TireType tireType,
u16 bspWheelIdx )

Definition at line 42 of file KartTire.cc.

Member Function Documentation

◆ createPhysics()

void Kart::KartTireFrontBike::createPhysics ( u16 tireIdx)
overridevirtual0x8059B038

Reimplemented from Kart::KartTire.

Definition at line 49 of file KartTire.cc.