A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::Field::ObjectBasabasaDummy Class Referencefinal

#include <ObjectBasabasa.hh>

Description

Represents a single bat. It's owned and managed by ObjectBasabasa.

Definition at line 9 of file ObjectBasabasa.hh.

Inheritance diagram for Kinoko::Field::ObjectBasabasaDummy:

Public Member Functions

 ObjectBasabasaDummy (const System::MapdataGeoObj &params)
void init () override
void calc () override
u32 loadFlags () const override
virtual const char * getKclName () const override
Kart::Reaction onCollision (Kart::KartObject *kartObj, Kart::Reaction reactionOnKart, Kart::Reaction reactionOnObj, EGG::Vector3f &hitDepth) override
void setActive (bool isSet)
bool active () const
Public Member Functions inherited from Kinoko::Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
void load () override
void calcCollisionTransform () override
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
virtual void loadAABB (f32 maxSpeed)
virtual void loadAABB (f32 radius, f32 maxSpeed)
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
virtual void onObjectCollision (Kart::KartObject *)
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
virtual const EGG::Vector3f & getCollisionTranslation () const
virtual ObjectCollisionBase * collision () const
Public Member Functions inherited from Kinoko::Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
virtual void calcModel ()
virtual const char * getResources () const
virtual void loadGraphics ()
virtual void loadAnims ()
virtual void loadRail ()
virtual const char * getName () const
virtual void resize (f32 radius, f32 maxSpeed)
virtual void unregisterCollision ()
virtual void disableCollision () const
virtual void enableCollision () const
virtual const BoxColUnit * getUnit () const
const RailInterpolator * railInterpolator () const
virtual const EGG::Vector3f & getPosition () const
virtual ObjectId id () const
void setPos (const EGG::Vector3f &pos)
void addPos (const EGG::Vector3f &v)
void subPos (const EGG::Vector3f &v)
void setScale (const EGG::Vector3f &scale)
void setScale (f32 scale)
void setRot (const EGG::Vector3f &rot)
void setRotNoFlag (const EGG::Vector3f &rot)
void addRot (const EGG::Vector3f &v)
void subRot (const EGG::Vector3f &v)
void setTransform (const EGG::Matrix34f &mat)
const EGG::Vector3f & pos () const
const EGG::Vector3f & scale () const
const EGG::Vector3f & rot () const
const EGG::Matrix34f & transform () const

Private Member Functions

void enterState0 ()
void enterState1 ()
 This is run when a bat is hit with a start or other item. We can ignore for Kinoko.
void calcState0 ()
void calcState1 ()
 This is run when a bat is hit with a start or other item. We can ignore for Kinoko.

Private Attributes

const bool m_bigBump
 Affects the severity of the "push" when colliding with bat.
EGG::Vector3f m_initialPos
 RNG-based starting position for the bat.
bool m_active
 Whether or not this bat is currently spawned.

Static Private Attributes

static constexpr std::array< StateManagerEntry, 2 > STATE_ENTRIES

Additional Inherited Members

Public Types inherited from Kinoko::Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
typedef EGG::TBitFlag< u16, eFlags > Flags
Protected Member Functions inherited from Kinoko::Field::ObjectCollidable
void createCollision () override
virtual const EGG::Vector3f & collisionCenter () const
void registerManagedObject ()
Protected Member Functions inherited from Kinoko::Field::ObjectBase
void calcTransform ()
void calcRotLock ()
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
Protected Member Functions inherited from Kinoko::Field::StateManager
 StateManager (void *obj, const std::span< const StateManagerEntry > &entries)
void calc ()
Static Protected Member Functions inherited from Kinoko::Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
static EGG::Vector3f AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward)
static f32 CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame)
 Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\).
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
Protected Attributes inherited from Kinoko::Field::ObjectCollidable
ObjectCollisionBase * m_collision
Protected Attributes inherited from Kinoko::Field::ObjectBase
Render::DrawMdl * m_drawMdl
Abstract::g3d::ResFile * m_resFile
ObjectId m_id
RailInterpolator * m_railInterpolator
BoxColUnit * m_boxColUnit
const System::MapdataGeoObj * m_mapObj
Protected Attributes inherited from Kinoko::Field::StateManager
u16 m_currentStateId
s32 m_nextStateId
u32 m_currentFrame
std::span< u16 > m_entryIds
std::span< const StateManagerEntry > m_entries
void * m_obj

Constructor & Destructor Documentation

◆ ObjectBasabasaDummy()

Kinoko::Field::ObjectBasabasaDummy::ObjectBasabasaDummy ( const System::MapdataGeoObj & params)
0x806B5C84

Definition at line 12 of file ObjectBasabasa.cc.

◆ ~ObjectBasabasaDummy()

Kinoko::Field::ObjectBasabasaDummy::~ObjectBasabasaDummy ( )
overridedefault0x806B7630

Member Function Documentation

◆ active()

bool Kinoko::Field::ObjectBasabasaDummy::active ( ) const
inlinenodiscard

Definition at line 38 of file ObjectBasabasa.hh.

◆ calc()

void Kinoko::Field::ObjectBasabasaDummy::calc ( )
inlineoverridevirtual0x806B602C

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 17 of file ObjectBasabasa.hh.

◆ calcState0()

void Kinoko::Field::ObjectBasabasaDummy::calcState0 ( )
private0x806B6100

Definition at line 50 of file ObjectBasabasa.cc.

◆ calcState1()

void Kinoko::Field::ObjectBasabasaDummy::calcState1 ( )
inlineprivate0x806B652C

This is run when a bat is hit with a start or other item. We can ignore for Kinoko.

Definition at line 54 of file ObjectBasabasa.hh.

◆ enterState0()

void Kinoko::Field::ObjectBasabasaDummy::enterState0 ( )
inlineprivate0x806B5C80

Definition at line 44 of file ObjectBasabasa.hh.

◆ enterState1()

void Kinoko::Field::ObjectBasabasaDummy::enterState1 ( )
inlineprivate0x806B6288

This is run when a bat is hit with a start or other item. We can ignore for Kinoko.

Definition at line 48 of file ObjectBasabasa.hh.

◆ getKclName()

virtual const char * Kinoko::Field::ObjectBasabasaDummy::getKclName ( ) const
inlinenodiscardoverridevirtual0x806B76F4

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 27 of file ObjectBasabasa.hh.

◆ init()

void Kinoko::Field::ObjectBasabasaDummy::init ( )
overridevirtual0x806B5E80

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 22 of file ObjectBasabasa.cc.

◆ loadFlags()

u32 Kinoko::Field::ObjectBasabasaDummy::loadFlags ( ) const
inlinenodiscardoverridevirtual0x806B7700

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 22 of file ObjectBasabasa.hh.

◆ onCollision()

Kart::Reaction Kinoko::Field::ObjectBasabasaDummy::onCollision ( Kart::KartObject * kartObj,
Kart::Reaction reactionOnKart,
Kart::Reaction reactionOnObj,
EGG::Vector3f & hitDepth )
overridevirtual0x806B6874

Reimplemented from Kinoko::Field::ObjectCollidable.

Definition at line 37 of file ObjectBasabasa.cc.

◆ setActive()

void Kinoko::Field::ObjectBasabasaDummy::setActive ( bool isSet)
inline

Definition at line 34 of file ObjectBasabasa.hh.

Member Data Documentation

◆ m_active

bool Kinoko::Field::ObjectBasabasaDummy::m_active
private

Whether or not this bat is currently spawned.

Definition at line 58 of file ObjectBasabasa.hh.

◆ m_bigBump

const bool Kinoko::Field::ObjectBasabasaDummy::m_bigBump
private

Affects the severity of the "push" when colliding with bat.

Definition at line 56 of file ObjectBasabasa.hh.

◆ m_initialPos

EGG::Vector3f Kinoko::Field::ObjectBasabasaDummy::m_initialPos
private

RNG-based starting position for the bat.

Definition at line 57 of file ObjectBasabasa.hh.

◆ STATE_ENTRIES

std::array<StateManagerEntry, 2> Kinoko::Field::ObjectBasabasaDummy::STATE_ENTRIES
staticconstexprprivate
Initial value:
= {{
{StateEntry<ObjectBasabasaDummy, &ObjectBasabasaDummy::enterState0,
&ObjectBasabasaDummy::calcState0>(0)},
{StateEntry<ObjectBasabasaDummy, &ObjectBasabasaDummy::enterState1,
}}
void enterState1()
This is run when a bat is hit with a start or other item. We can ignore for Kinoko.
void calcState1()
This is run when a bat is hit with a start or other item. We can ignore for Kinoko.

Definition at line 60 of file ObjectBasabasa.hh.