A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::Field::ObjectFireSnakeV Class Referencefinal

Description

Definition at line 7 of file ObjectFireSnakeV.hh.

Inheritance diagram for Kinoko::Field::ObjectFireSnakeV:

Public Member Functions

 ObjectFireSnakeV (const System::MapdataGeoObj &params)
void init () override
void calc () override
Public Member Functions inherited from Kinoko::Field::ObjectFireSnake
 ObjectFireSnake (const System::MapdataGeoObj &params)
u32 loadFlags () const override
void initProjectile (const EGG::Vector3f &pos) override
 Callback function called by the managing ObjectSniper.
void onLaunch () override
 Callback function use by the ObjectSniper that wants to throw this projectile.
void enterDespawned ()
void enterFalling ()
void enterHighBounce ()
void enterRest ()
void enterBounce ()
void enterDespawning ()
void calcDespawned ()
void calcFalling ()
void calcHighBounce ()
void calcRest ()
void calcBounce ()
void calcDespawning ()
Public Member Functions inherited from Kinoko::Field::ObjectProjectile
 ObjectProjectile (const System::MapdataGeoObj &params)
s16 idx () const
Public Member Functions inherited from Kinoko::Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
void load () override
void calcCollisionTransform () override
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
virtual void loadAABB (f32 maxSpeed)
virtual void loadAABB (f32 radius, f32 maxSpeed)
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
virtual Kart::Reaction onCollision (Kart::KartObject *, Kart::Reaction reactionOnKart, Kart::Reaction, EGG::Vector3f &)
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
virtual void onObjectCollision (Kart::KartObject *)
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
virtual const EGG::Vector3fgetCollisionTranslation () const
virtual ObjectCollisionBasecollision () const
Public Member Functions inherited from Kinoko::Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
virtual void calcModel ()
virtual const char * getResources () const
virtual void loadGraphics ()
virtual void loadAnims ()
virtual void loadRail ()
virtual const char * getName () const
virtual const char * getKclName () const
virtual void resize (f32 radius, f32 maxSpeed)
virtual void unregisterCollision ()
virtual void disableCollision () const
virtual void enableCollision () const
virtual const BoxColUnitgetUnit () const
const RailInterpolatorrailInterpolator () const
virtual const EGG::Vector3fgetPosition () const
virtual ObjectId id () const
void setPos (const EGG::Vector3f &pos)
void addPos (const EGG::Vector3f &v)
void subPos (const EGG::Vector3f &v)
void setScale (const EGG::Vector3f &scale)
void setScale (f32 scale)
void setRot (const EGG::Vector3f &rot)
void setRotNoFlag (const EGG::Vector3f &rot)
void addRot (const EGG::Vector3f &v)
void subRot (const EGG::Vector3f &v)
void setTransform (const EGG::Matrix34f &mat)
const EGG::Vector3fpos () const
const EGG::Vector3fscale () const
const EGG::Vector3frot () const
const EGG::Matrix34ftransform () const

Private Member Functions

void calcSub ()
void enterDespawned ()
void enterFalling ()
void enterHighBounce ()
void enterRest ()
void enterBounce ()
void enterDespawning ()
void calcDespawned ()
void calcFalling ()
void calcHighBounce ()
void calcRest ()
void calcBounce ()
void calcDespawning ()

Private Attributes

const u16 m_cycleDuration
const f32 m_distFromPipe
f32 m_fallSpeed

Static Private Attributes

static constexpr std::array< StateManagerEntry, 6 > STATE_ENTRIES
static constexpr f32 RADIUS = 130.0f
static constexpr f32 GRAVITY = 3.0f
static constexpr u32 COL_CHECK_DELAY_FRAMES = 10
 How many frames the snake falls before starting to check against floor collision.

Additional Inherited Members

Public Types inherited from Kinoko::Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
typedef EGG::TBitFlag< u16, eFlags > Flags
Protected Member Functions inherited from Kinoko::Field::ObjectFireSnake
void calcChildren ()
Protected Member Functions inherited from Kinoko::Field::ObjectCollidable
void createCollision () override
virtual const EGG::Vector3fcollisionCenter () const
void registerManagedObject ()
Protected Member Functions inherited from Kinoko::Field::ObjectBase
void calcTransform ()
void calcRotLock ()
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
Protected Member Functions inherited from Kinoko::Field::StateManager
 StateManager (void *obj, const std::span< const StateManagerEntry > &entries)
void calc ()
Static Protected Member Functions inherited from Kinoko::Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
static EGG::Vector3f AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward)
static f32 CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame)
 Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\).
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
Protected Attributes inherited from Kinoko::Field::ObjectFireSnake
EGG::Vector3f m_sunPos
EGG::Vector3f m_initialPos
EGG::Vector3f m_initRot
EGG::Vector3f m_visualPos
EGG::Vector3f m_bounceDir
u16 m_age
 How long the firesnake has been spawned.
u16 m_delayFrame
Protected Attributes inherited from Kinoko::Field::ObjectProjectile
const s16 m_idx
Protected Attributes inherited from Kinoko::Field::ObjectCollidable
ObjectCollisionBasem_collision
Protected Attributes inherited from Kinoko::Field::ObjectBase
Render::DrawMdlm_drawMdl
Abstract::g3d::ResFilem_resFile
ObjectId m_id
RailInterpolatorm_railInterpolator
BoxColUnitm_boxColUnit
const System::MapdataGeoObjm_mapObj
Protected Attributes inherited from Kinoko::Field::StateManager
u16 m_currentStateId
s32 m_nextStateId
u32 m_currentFrame
std::span< u16 > m_entryIds
std::span< const StateManagerEntrym_entries
void * m_obj

Constructor & Destructor Documentation

◆ ObjectFireSnakeV()

Kinoko::Field::ObjectFireSnakeV::ObjectFireSnakeV ( const System::MapdataGeoObj & params)
0x806C2B70

Definition at line 10 of file ObjectFireSnakeV.cc.

◆ ~ObjectFireSnakeV()

Kinoko::Field::ObjectFireSnakeV::~ObjectFireSnakeV ( )
overridedefault0x806C3548

Member Function Documentation

◆ calc()

void Kinoko::Field::ObjectFireSnakeV::calc ( )
overridevirtual0x806C2D54

Reimplemented from Kinoko::Field::ObjectFireSnake.

Definition at line 36 of file ObjectFireSnakeV.cc.

◆ calcBounce()

void Kinoko::Field::ObjectFireSnakeV::calcBounce ( )
inlineprivate

Definition at line 50 of file ObjectFireSnakeV.hh.

◆ calcDespawned()

void Kinoko::Field::ObjectFireSnakeV::calcDespawned ( )
inlineprivate0x806C30F4

Definition at line 41 of file ObjectFireSnakeV.hh.

◆ calcDespawning()

void Kinoko::Field::ObjectFireSnakeV::calcDespawning ( )
inlineprivate

Definition at line 54 of file ObjectFireSnakeV.hh.

◆ calcFalling()

void Kinoko::Field::ObjectFireSnakeV::calcFalling ( )
private0x806C31F0

Definition at line 79 of file ObjectFireSnakeV.cc.

◆ calcHighBounce()

void Kinoko::Field::ObjectFireSnakeV::calcHighBounce ( )
private0x806C33C4

Definition at line 108 of file ObjectFireSnakeV.cc.

◆ calcRest()

void Kinoko::Field::ObjectFireSnakeV::calcRest ( )
inlineprivate

Definition at line 46 of file ObjectFireSnakeV.hh.

◆ calcSub()

void Kinoko::Field::ObjectFireSnakeV::calcSub ( )
private0x806C2DA4

Definition at line 43 of file ObjectFireSnakeV.cc.

◆ enterBounce()

void Kinoko::Field::ObjectFireSnakeV::enterBounce ( )
inlineprivate

Definition at line 32 of file ObjectFireSnakeV.hh.

◆ enterDespawned()

void Kinoko::Field::ObjectFireSnakeV::enterDespawned ( )
inlineprivate0x806C30F0

Definition at line 19 of file ObjectFireSnakeV.hh.

◆ enterDespawning()

void Kinoko::Field::ObjectFireSnakeV::enterDespawning ( )
inlineprivate

Definition at line 36 of file ObjectFireSnakeV.hh.

◆ enterFalling()

void Kinoko::Field::ObjectFireSnakeV::enterFalling ( )
private0x806C30F8

Definition at line 62 of file ObjectFireSnakeV.cc.

◆ enterHighBounce()

void Kinoko::Field::ObjectFireSnakeV::enterHighBounce ( )
inlineprivate0x806C33B4

Definition at line 26 of file ObjectFireSnakeV.hh.

◆ enterRest()

void Kinoko::Field::ObjectFireSnakeV::enterRest ( )
inlineprivate

Definition at line 28 of file ObjectFireSnakeV.hh.

◆ init()

void Kinoko::Field::ObjectFireSnakeV::init ( )
overridevirtual0x806C2CBC

Reimplemented from Kinoko::Field::ObjectFireSnake.

Definition at line 27 of file ObjectFireSnakeV.cc.

Member Data Documentation

◆ COL_CHECK_DELAY_FRAMES

u32 Kinoko::Field::ObjectFireSnakeV::COL_CHECK_DELAY_FRAMES = 10
staticconstexprprivate

How many frames the snake falls before starting to check against floor collision.

Definition at line 81 of file ObjectFireSnakeV.hh.

◆ GRAVITY

f32 Kinoko::Field::ObjectFireSnakeV::GRAVITY = 3.0f
staticconstexprprivate

Definition at line 78 of file ObjectFireSnakeV.hh.

◆ m_cycleDuration

const u16 Kinoko::Field::ObjectFireSnakeV::m_cycleDuration
private

Definition at line 73 of file ObjectFireSnakeV.hh.

◆ m_distFromPipe

const f32 Kinoko::Field::ObjectFireSnakeV::m_distFromPipe
private

Definition at line 74 of file ObjectFireSnakeV.hh.

◆ m_fallSpeed

f32 Kinoko::Field::ObjectFireSnakeV::m_fallSpeed
private

Definition at line 75 of file ObjectFireSnakeV.hh.

◆ RADIUS

f32 Kinoko::Field::ObjectFireSnakeV::RADIUS = 130.0f
staticconstexprprivate

Definition at line 77 of file ObjectFireSnakeV.hh.

◆ STATE_ENTRIES

std::array<StateManagerEntry, 6> Kinoko::Field::ObjectFireSnakeV::STATE_ENTRIES
staticconstexprprivate
Initial value:
= {{
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterDespawned,
&ObjectFireSnakeV::calcDespawned>(0)},
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterFalling,
&ObjectFireSnakeV::calcFalling>(1)},
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterHighBounce,
&ObjectFireSnakeV::calcHighBounce>(2)},
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterRest,
&ObjectFireSnakeV::calcRest>(3)},
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterBounce,
&ObjectFireSnakeV::calcBounce>(4)},
{StateEntry<ObjectFireSnakeV, &ObjectFireSnakeV::enterDespawning,
&ObjectFireSnakeV::calcDespawning>(5)},
}}

Definition at line 58 of file ObjectFireSnakeV.hh.