A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::Field::ObjectHeyhoBall Class Referencefinal

#include <ObjectHeyhoBall.hh>

Description

The cannonball projectiles on GBA Shy Guy Beach.

Definition at line 9 of file ObjectHeyhoBall.hh.

Inheritance diagram for Kinoko::Field::ObjectHeyhoBall:

Public Member Functions

 ObjectHeyhoBall (const System::MapdataGeoObj &params)
void init () override
void calc () override
Kart::Reaction onCollision (Kart::KartObject *kartObj, Kart::Reaction reactionOnKart, Kart::Reaction reactionOnObj, EGG::Vector3f &hitDepth) override
u32 loadFlags () const override
void initProjectile (const EGG::Vector3f &pos) override
 Callback function called by the managing ObjectSniper.
void onLaunch () override
 Callback function use by the ObjectSniper that wants to throw this projectile.
f32 yDist () const
f32 initYSpeed () const
Public Member Functions inherited from Kinoko::Field::ObjectProjectile
 ObjectProjectile (const System::MapdataGeoObj &params)
s16 idx () const
Public Member Functions inherited from Kinoko::Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
void load () override
void calcCollisionTransform () override
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
virtual void loadAABB (f32 maxSpeed)
virtual void loadAABB (f32 radius, f32 maxSpeed)
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
virtual void onObjectCollision (Kart::KartObject *)
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
virtual const EGG::Vector3fgetCollisionTranslation () const
virtual ObjectCollisionBasecollision () const
Public Member Functions inherited from Kinoko::Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
virtual void calcModel ()
virtual const char * getResources () const
virtual void loadGraphics ()
virtual void loadAnims ()
virtual void loadRail ()
virtual const char * getName () const
virtual const char * getKclName () const
virtual void resize (f32 radius, f32 maxSpeed)
virtual void unregisterCollision ()
virtual void disableCollision () const
virtual void enableCollision () const
virtual const BoxColUnitgetUnit () const
const RailInterpolatorrailInterpolator () const
virtual const EGG::Vector3fgetPosition () const
virtual ObjectId id () const
void setPos (const EGG::Vector3f &pos)
void addPos (const EGG::Vector3f &v)
void subPos (const EGG::Vector3f &v)
void setScale (const EGG::Vector3f &scale)
void setScale (f32 scale)
void setRot (const EGG::Vector3f &rot)
void setRotNoFlag (const EGG::Vector3f &rot)
void addRot (const EGG::Vector3f &v)
void subRot (const EGG::Vector3f &v)
void setTransform (const EGG::Matrix34f &mat)
const EGG::Vector3fpos () const
const EGG::Vector3fscale () const
const EGG::Vector3frot () const
const EGG::Matrix34ftransform () const

Private Types

enum class  ExplosionIntensity {
  ExplosionLoseItem = 0 ,
  SpinSomeSpeed = 1
}

Private Member Functions

void enterIntangible ()
void enterFalling ()
void enterBlinking ()
void enterExploding ()
void calcIntangible ()
void calcFalling ()
void calcBlinking ()
void calcExploding ()

Private Attributes

const f32 m_airtime
 Number of frames between shooting and landing.
EGG::Vector3f m_shipPos
const EGG::Vector3f m_initPos
EGG::Vector3f m_xzDir
f32 m_yDist
f32 m_xzSpeed
f32 m_initYSpeed
f32 m_blastRadiusRatio
 Ratio between the blast radius and the shell's radius.
f32 m_scaleChangeRate
EGG::Vector3f m_workingPos
ExplosionIntensity m_intensity

Static Private Attributes

static constexpr f32 BALL_RADIUS = 50.0f
static constexpr f32 BLAST_RADIUS = 1500.0f
static constexpr std::array< StateManagerEntry, 4 > STATE_ENTRIES

Additional Inherited Members

Public Types inherited from Kinoko::Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
typedef EGG::TBitFlag< u16, eFlags > Flags
Protected Member Functions inherited from Kinoko::Field::ObjectCollidable
void createCollision () override
virtual const EGG::Vector3fcollisionCenter () const
void registerManagedObject ()
Protected Member Functions inherited from Kinoko::Field::ObjectBase
void calcTransform ()
void calcRotLock ()
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
Protected Member Functions inherited from Kinoko::Field::StateManager
 StateManager (void *obj, const std::span< const StateManagerEntry > &entries)
void calc ()
Static Protected Member Functions inherited from Kinoko::Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
static EGG::Vector3f AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward)
static f32 CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame)
 Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\).
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
Protected Attributes inherited from Kinoko::Field::ObjectProjectile
const s16 m_idx
Protected Attributes inherited from Kinoko::Field::ObjectCollidable
ObjectCollisionBasem_collision
Protected Attributes inherited from Kinoko::Field::ObjectBase
Render::DrawMdlm_drawMdl
Abstract::g3d::ResFilem_resFile
ObjectId m_id
RailInterpolatorm_railInterpolator
BoxColUnitm_boxColUnit
const System::MapdataGeoObjm_mapObj
Protected Attributes inherited from Kinoko::Field::StateManager
u16 m_currentStateId
s32 m_nextStateId
u32 m_currentFrame
std::span< u16 > m_entryIds
std::span< const StateManagerEntrym_entries
void * m_obj

Member Enumeration Documentation

◆ ExplosionIntensity

enum class Kinoko::Field::ObjectHeyhoBall::ExplosionIntensity
strongprivate

Definition at line 47 of file ObjectHeyhoBall.hh.

Constructor & Destructor Documentation

◆ ObjectHeyhoBall()

Kinoko::Field::ObjectHeyhoBall::ObjectHeyhoBall ( const System::MapdataGeoObj & params)
0x806D02C4

Definition at line 8 of file ObjectHeyhoBall.cc.

◆ ~ObjectHeyhoBall()

Kinoko::Field::ObjectHeyhoBall::~ObjectHeyhoBall ( )
overridedefault0x806D1820

Member Function Documentation

◆ calc()

void Kinoko::Field::ObjectHeyhoBall::calc ( )
inlineoverridevirtual0x806D0780

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 17 of file ObjectHeyhoBall.hh.

◆ calcBlinking()

void Kinoko::Field::ObjectHeyhoBall::calcBlinking ( )
inlineprivate0x806D0CD8

Definition at line 75 of file ObjectHeyhoBall.hh.

◆ calcExploding()

void Kinoko::Field::ObjectHeyhoBall::calcExploding ( )
private0x806D0F24

Colliding after this frame does not cause player to launch upwards and lose item

Definition at line 82 of file ObjectHeyhoBall.cc.

◆ calcFalling()

void Kinoko::Field::ObjectHeyhoBall::calcFalling ( )
private0x806D0AD8

Definition at line 69 of file ObjectHeyhoBall.cc.

◆ calcIntangible()

void Kinoko::Field::ObjectHeyhoBall::calcIntangible ( )
inlineprivate0x806D0A14

Definition at line 68 of file ObjectHeyhoBall.hh.

◆ enterBlinking()

void Kinoko::Field::ObjectHeyhoBall::enterBlinking ( )
inlineprivate0x806D0C0C

Definition at line 58 of file ObjectHeyhoBall.hh.

◆ enterExploding()

void Kinoko::Field::ObjectHeyhoBall::enterExploding ( )
inlineprivate0x806D0D84

Definition at line 63 of file ObjectHeyhoBall.hh.

◆ enterFalling()

void Kinoko::Field::ObjectHeyhoBall::enterFalling ( )
private0x806D0A3C

Definition at line 61 of file ObjectHeyhoBall.cc.

◆ enterIntangible()

void Kinoko::Field::ObjectHeyhoBall::enterIntangible ( )
inlineprivate0x806D0A00

Definition at line 53 of file ObjectHeyhoBall.hh.

◆ init()

void Kinoko::Field::ObjectHeyhoBall::init ( )
overridevirtual0x806D05F0

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 18 of file ObjectHeyhoBall.cc.

◆ initProjectile()

void Kinoko::Field::ObjectHeyhoBall::initProjectile ( const EGG::Vector3f & pos)
overridevirtual0x806D10A4

Callback function called by the managing ObjectSniper.

Implements Kinoko::Field::ObjectProjectile.

Definition at line 48 of file ObjectHeyhoBall.cc.

◆ initYSpeed()

f32 Kinoko::Field::ObjectHeyhoBall::initYSpeed ( ) const
inlinenodiscard

Definition at line 42 of file ObjectHeyhoBall.hh.

◆ loadFlags()

u32 Kinoko::Field::ObjectHeyhoBall::loadFlags ( ) const
inlinenodiscardoverridevirtual0x806D18EC

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 27 of file ObjectHeyhoBall.hh.

◆ onCollision()

Kart::Reaction Kinoko::Field::ObjectHeyhoBall::onCollision ( Kart::KartObject * kartObj,
Kart::Reaction reactionOnKart,
Kart::Reaction reactionOnObj,
EGG::Vector3f & hitDepth )
nodiscardoverridevirtual0x806D0880

Reimplemented from Kinoko::Field::ObjectCollidable.

Definition at line 32 of file ObjectHeyhoBall.cc.

◆ onLaunch()

void Kinoko::Field::ObjectHeyhoBall::onLaunch ( )
inlineoverridevirtual0x806D188C

Callback function use by the ObjectSniper that wants to throw this projectile.

Implements Kinoko::Field::ObjectProjectile.

Definition at line 34 of file ObjectHeyhoBall.hh.

◆ yDist()

f32 Kinoko::Field::ObjectHeyhoBall::yDist ( ) const
inlinenodiscard

Definition at line 38 of file ObjectHeyhoBall.hh.

Member Data Documentation

◆ BALL_RADIUS

f32 Kinoko::Field::ObjectHeyhoBall::BALL_RADIUS = 50.0f
staticconstexprprivate

Definition at line 97 of file ObjectHeyhoBall.hh.

◆ BLAST_RADIUS

f32 Kinoko::Field::ObjectHeyhoBall::BLAST_RADIUS = 1500.0f
staticconstexprprivate

Definition at line 98 of file ObjectHeyhoBall.hh.

◆ m_airtime

const f32 Kinoko::Field::ObjectHeyhoBall::m_airtime
private

Number of frames between shooting and landing.

Definition at line 85 of file ObjectHeyhoBall.hh.

◆ m_blastRadiusRatio

f32 Kinoko::Field::ObjectHeyhoBall::m_blastRadiusRatio
private

Ratio between the blast radius and the shell's radius.

Definition at line 92 of file ObjectHeyhoBall.hh.

◆ m_initPos

const EGG::Vector3f Kinoko::Field::ObjectHeyhoBall::m_initPos
private

Definition at line 87 of file ObjectHeyhoBall.hh.

◆ m_initYSpeed

f32 Kinoko::Field::ObjectHeyhoBall::m_initYSpeed
private

Definition at line 91 of file ObjectHeyhoBall.hh.

◆ m_intensity

ExplosionIntensity Kinoko::Field::ObjectHeyhoBall::m_intensity
private

Definition at line 95 of file ObjectHeyhoBall.hh.

◆ m_scaleChangeRate

f32 Kinoko::Field::ObjectHeyhoBall::m_scaleChangeRate
private

Definition at line 93 of file ObjectHeyhoBall.hh.

◆ m_shipPos

EGG::Vector3f Kinoko::Field::ObjectHeyhoBall::m_shipPos
private

Definition at line 86 of file ObjectHeyhoBall.hh.

◆ m_workingPos

EGG::Vector3f Kinoko::Field::ObjectHeyhoBall::m_workingPos
private

Definition at line 94 of file ObjectHeyhoBall.hh.

◆ m_xzDir

EGG::Vector3f Kinoko::Field::ObjectHeyhoBall::m_xzDir
private

Definition at line 88 of file ObjectHeyhoBall.hh.

◆ m_xzSpeed

f32 Kinoko::Field::ObjectHeyhoBall::m_xzSpeed
private

Definition at line 90 of file ObjectHeyhoBall.hh.

◆ m_yDist

f32 Kinoko::Field::ObjectHeyhoBall::m_yDist
private

Definition at line 89 of file ObjectHeyhoBall.hh.

◆ STATE_ENTRIES

std::array<StateManagerEntry, 4> Kinoko::Field::ObjectHeyhoBall::STATE_ENTRIES
staticconstexprprivate
Initial value:
= {{
{StateEntry<ObjectHeyhoBall, &ObjectHeyhoBall::enterIntangible,
&ObjectHeyhoBall::calcIntangible>(0)},
{StateEntry<ObjectHeyhoBall, &ObjectHeyhoBall::enterFalling,
&ObjectHeyhoBall::calcFalling>(1)},
{StateEntry<ObjectHeyhoBall, &ObjectHeyhoBall::enterBlinking,
&ObjectHeyhoBall::calcBlinking>(2)},
{StateEntry<ObjectHeyhoBall, &ObjectHeyhoBall::enterExploding,
}}
The cannonball projectiles on GBA Shy Guy Beach.

Definition at line 100 of file ObjectHeyhoBall.hh.