A reimplementation of Mario Kart Wii's physics engine in C++
Loading...
Searching...
No Matches
Kinoko::Field::ObjectPenguinS Class Referencefinal

#include <ObjectPenguin.hh>

Description

Represents the penguins on N64 Sherbet Land that slide on their stomach.

Definition at line 61 of file ObjectPenguin.hh.

Inheritance diagram for Kinoko::Field::ObjectPenguinS:

Public Member Functions

 ObjectPenguinS (const System::MapdataGeoObj &params)
void init () override
void calc () override
void loadAnims () override
 TODO: Maybe not needed.
void calcWalk () override
void enterWalk () override
Public Member Functions inherited from Kinoko::Field::ObjectPenguin
 ObjectPenguin (const System::MapdataGeoObj &params)
u32 loadFlags () const override
void calcRot ()
virtual void calcPos ()
Public Member Functions inherited from Kinoko::Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
void load () override
void calcCollisionTransform () override
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
virtual void loadAABB (f32 maxSpeed)
virtual void loadAABB (f32 radius, f32 maxSpeed)
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
virtual Kart::Reaction onCollision (Kart::KartObject *, Kart::Reaction reactionOnKart, Kart::Reaction, EGG::Vector3f &)
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
virtual void onObjectCollision (Kart::KartObject *)
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
virtual const EGG::Vector3f & getCollisionTranslation () const
virtual ObjectCollisionBase * collision () const
Public Member Functions inherited from Kinoko::Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
virtual void calcModel ()
virtual const char * getResources () const
virtual void loadGraphics ()
virtual void loadRail ()
virtual const char * getName () const
virtual const char * getKclName () const
virtual void resize (f32 radius, f32 maxSpeed)
virtual void unregisterCollision ()
virtual void disableCollision () const
virtual void enableCollision () const
virtual const BoxColUnit * getUnit () const
const RailInterpolator * railInterpolator () const
virtual const EGG::Vector3f & getPosition () const
virtual ObjectId id () const
void setPos (const EGG::Vector3f &pos)
void addPos (const EGG::Vector3f &v)
void subPos (const EGG::Vector3f &v)
void setScale (const EGG::Vector3f &scale)
void setScale (f32 scale)
void setRot (const EGG::Vector3f &rot)
void setRotNoFlag (const EGG::Vector3f &rot)
void addRot (const EGG::Vector3f &v)
void subRot (const EGG::Vector3f &v)
void setTransform (const EGG::Matrix34f &mat)
const EGG::Vector3f & pos () const
const EGG::Vector3f & scale () const
const EGG::Vector3f & rot () const
const EGG::Matrix34f & transform () const

Private Member Functions

void calcDive ()
void calcSlider ()
void calcStandUp ()
void calcRail ()

Private Attributes

s32 m_anmTimer

Additional Inherited Members

Public Types inherited from Kinoko::Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
typedef EGG::TBitFlag< u16, eFlags > Flags
Protected Types inherited from Kinoko::Field::ObjectPenguin
enum class  State {
  Walk = 0 ,
  Dive = 1 ,
  Slider = 2 ,
  SliderSlow = 3 ,
  StandUp = 4
}
Protected Member Functions inherited from Kinoko::Field::ObjectCollidable
void createCollision () override
virtual const EGG::Vector3f & collisionCenter () const
void registerManagedObject ()
Protected Member Functions inherited from Kinoko::Field::ObjectBase
void calcTransform ()
void calcRotLock ()
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
Static Protected Member Functions inherited from Kinoko::Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
static EGG::Vector3f AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward)
static f32 CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame)
 Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\).
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
Protected Attributes inherited from Kinoko::Field::ObjectPenguin
State m_state
EGG::Vector3f m_basis
Protected Attributes inherited from Kinoko::Field::ObjectCollidable
ObjectCollisionBase * m_collision
Protected Attributes inherited from Kinoko::Field::ObjectBase
Render::DrawMdl * m_drawMdl
Abstract::g3d::ResFile * m_resFile
ObjectId m_id
RailInterpolator * m_railInterpolator
BoxColUnit * m_boxColUnit
const System::MapdataGeoObj * m_mapObj

Constructor & Destructor Documentation

◆ ObjectPenguinS()

Kinoko::Field::ObjectPenguinS::ObjectPenguinS ( const System::MapdataGeoObj & params)
0x80775E60

Definition at line 35 of file ObjectPenguin.cc.

◆ ~ObjectPenguinS()

Kinoko::Field::ObjectPenguinS::~ObjectPenguinS ( )
overridedefault0x80776070

Member Function Documentation

◆ calc()

void Kinoko::Field::ObjectPenguinS::calc ( )
overridevirtual0x80776198

Reimplemented from Kinoko::Field::ObjectPenguin.

Definition at line 49 of file ObjectPenguin.cc.

◆ calcDive()

void Kinoko::Field::ObjectPenguinS::calcDive ( )
inlineprivate0x807763D0

Definition at line 85 of file ObjectPenguin.hh.

◆ calcRail()

void Kinoko::Field::ObjectPenguinS::calcRail ( )
private0x807768A0

Definition at line 112 of file ObjectPenguin.cc.

◆ calcSlider()

void Kinoko::Field::ObjectPenguinS::calcSlider ( )
private0x80776498

Definition at line 90 of file ObjectPenguin.cc.

◆ calcStandUp()

void Kinoko::Field::ObjectPenguinS::calcStandUp ( )
private0x80776670

Definition at line 101 of file ObjectPenguin.cc.

◆ calcWalk()

void Kinoko::Field::ObjectPenguinS::calcWalk ( )
inlineoverridevirtual0x8077637C

Reimplemented from Kinoko::Field::ObjectPenguin.

Definition at line 72 of file ObjectPenguin.hh.

◆ enterWalk()

void Kinoko::Field::ObjectPenguinS::enterWalk ( )
inlineoverridevirtual0x80776AF0

Reimplemented from Kinoko::Field::ObjectPenguin.

Definition at line 79 of file ObjectPenguin.hh.

◆ init()

void Kinoko::Field::ObjectPenguinS::init ( )
overridevirtual0x807760B0

Reimplemented from Kinoko::Field::ObjectPenguin.

Definition at line 41 of file ObjectPenguin.cc.

◆ loadAnims()

void Kinoko::Field::ObjectPenguinS::loadAnims ( )
overridevirtual

TODO: Maybe not needed.

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 71 of file ObjectPenguin.cc.

Member Data Documentation

◆ m_anmTimer

s32 Kinoko::Field::ObjectPenguinS::m_anmTimer
private

Definition at line 93 of file ObjectPenguin.hh.