Kinoko
A reimplementation of Mario Kart Wii's physics engine in C++
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system Directory Reference
Directory dependency graph for system:
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Directories
map
Files
CourseMap.cc
CourseMap.hh
DvdArchive.cc
DvdArchive.hh
GhostFile.cc
GhostFile.hh
KPadController.cc
KPadController.hh
KPadDirector.cc
KPadDirector.hh
MultiDvdArchive.cc
MultiDvdArchive.hh
RaceConfig.cc
RaceConfig.hh
RaceManager.cc
RaceManager.hh
ResourceManager.cc
ResourceManager.hh
TimerManager.cc
TimerManager.hh
game
system
Made by
Malleo
. Logo by
vabold
. Website generated by
Doxygen
1.12.0