A reimplementation of Mario Kart Wii's physics engine in C++
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system Directory Reference
Directory dependency graph for system:

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Files

 
CourseMap.cc
 
CourseMap.hh
 
DvdArchive.cc
 
DvdArchive.hh
 
GhostFile.cc
 
GhostFile.hh
 
KPadController.cc
 
KPadController.hh
 
KPadDirector.cc
 
KPadDirector.hh
 
MultiDvdArchive.cc
 
MultiDvdArchive.hh
 
RaceConfig.cc
 
RaceConfig.hh
 
RaceManager.cc
 
RaceManager.hh
 
Random.hh
 
ResourceManager.cc
 
ResourceManager.hh
 
TimerManager.cc
 
TimerManager.hh