Kinoko
A reimplementation of Mario Kart Wii's physics engine in C++
Loading...
Searching...
No Matches
Classes
|
Functions
Abstract Namespace Reference
Detailed Description
An abstraction of components from the nw4r and RVL libraries.
Classes
class
ArchiveHandle
Functions
constexpr
u32
CalcCRC32
(u8 *data,
u32
size)
Function Documentation
◆
CalcCRC32()
u32
Abstract::CalcCRC32
(
u8 *
data
,
u32
size
)
nodiscard
constexpr
0x801D1CA0
0x80252F50
Definition at line
8
of file
CRC32.hh
.
Abstract
Made by
Malleo
. Logo by
vabold
. Website generated by
Doxygen
1.12.0