A reimplementation of Mario Kart Wii's physics engine in C++
Loading...
Searching...
No Matches
Abstract::g3d::ResAnmChr::FVS48Data Member List

This is the complete list of members for Abstract::g3d::ResAnmChr::FVS48Data, including all inherited members.

frameValues (defined in Abstract::g3d::ResAnmChr::FVS48Data)Abstract::g3d::ResAnmChr::FVS48Data
offset (defined in Abstract::g3d::ResAnmChr::FVS48Data)Abstract::g3d::ResAnmChr::FVS48Data
scale (defined in Abstract::g3d::ResAnmChr::FVS48Data)Abstract::g3d::ResAnmChr::FVS48Data