A reimplementation of Mario Kart Wii's physics engine in C++
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EGG::Plane3f Member List

This is the complete list of members for EGG::Plane3f, including all inherited members.

dEGG::Plane3f
nEGG::Plane3f
Plane3f()=default (defined in EGG::Plane3f)EGG::Plane3f
Plane3f(const Vector3f &point, const Vector3f &normal) (defined in EGG::Plane3f)EGG::Plane3finline
set(const Vector3f &point, const Vector3f &normal) (defined in EGG::Plane3f)EGG::Plane3finline
testPoint(const Vector3f &point) const (defined in EGG::Plane3f)EGG::Plane3finline
~Plane3f()=default (defined in EGG::Plane3f)EGG::Plane3f