#include <Plane.hh>
Represents a plane in 3D space, expressed with n.dot(x) = d for point x on the plane.
Documentation from Real-Time Collision Detection by Christer Ericson, published by Morgan Kaufmann Publishers, Copyright 2005 Elsevier Inc.
Public Member Functions | |
| Plane3f (const Vector3f &point, const Vector3f &normal) | |
| void | set (const Vector3f &point, const Vector3f &normal) |
| bool | testPoint (const Vector3f &point) const |
Public Attributes | |
| Vector3f | n |
| Plane normal. | |
| f32 | d |
| Negated dot product. n.dot(x) = d => n.dot(x) - d = 0. | |
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inlinenodiscard0x805AF0F0 |
| f32 EGG::Plane3f::d |