Kinoko
A reimplementation of Mario Kart Wii's physics engine in C++
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List of all members
Kinoko::EGG::Mathf::AtanEntry Struct Reference
Description
Definition at line
51
of file
Math.hh
.
Public Attributes
f32
atanVal
f32
atanDt
Member Data Documentation
◆
atanDt
f32 Kinoko::EGG::Mathf::AtanEntry::atanDt
Definition at line
52
of file
Math.hh
.
◆
atanVal
f32 Kinoko::EGG::Mathf::AtanEntry::atanVal
Definition at line
52
of file
Math.hh
.
Kinoko
EGG
Mathf
AtanEntry
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