A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::Field::JugemInterp::InterpKeyframe Struct Reference

Description

Definition at line 90 of file JugemUnit.hh.

Public Attributes

f32 m_interpRate
 
f32 m_time
 

Constructor & Destructor Documentation

◆ InterpKeyframe()

Kinoko::Field::JugemInterp::InterpKeyframe::InterpKeyframe ( )
inline

Definition at line 91 of file JugemUnit.hh.

Member Data Documentation

◆ m_interpRate

f32 Kinoko::Field::JugemInterp::InterpKeyframe::m_interpRate

Definition at line 93 of file JugemUnit.hh.

◆ m_time

f32 Kinoko::Field::JugemInterp::InterpKeyframe::m_time

Definition at line 94 of file JugemUnit.hh.