A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::KTestSystem::TestCase Struct Reference

Description

Definition at line 31 of file KTestSystem.hh.

Public Attributes

std::string name
 
std::string rkgPath
 
std::string krkgPath
 
u16 targetFrame
 

Member Data Documentation

◆ krkgPath

std::string Kinoko::KTestSystem::TestCase::krkgPath

Definition at line 34 of file KTestSystem.hh.

◆ name

std::string Kinoko::KTestSystem::TestCase::name

Definition at line 32 of file KTestSystem.hh.

◆ rkgPath

std::string Kinoko::KTestSystem::TestCase::rkgPath

Definition at line 33 of file KTestSystem.hh.

◆ targetFrame

u16 Kinoko::KTestSystem::TestCase::targetFrame

Definition at line 35 of file KTestSystem.hh.