A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::Kart::CannonParameter Struct Reference

Description

Definition at line 29 of file KartMove.cc.

Public Attributes

f32 speed
f32 height
f32 decelFactor
f32 endDecel

Member Data Documentation

◆ decelFactor

f32 Kinoko::Kart::CannonParameter::decelFactor

Definition at line 32 of file KartMove.cc.

◆ endDecel

f32 Kinoko::Kart::CannonParameter::endDecel

Definition at line 33 of file KartMove.cc.

◆ height

f32 Kinoko::Kart::CannonParameter::height

Definition at line 31 of file KartMove.cc.

◆ speed

f32 Kinoko::Kart::CannonParameter::speed

Definition at line 30 of file KartMove.cc.