A reimplementation of Mario Kart Wii's physics engine in C++
Loading...
Searching...
No Matches
Kinoko::Kart::KartParamFileManager::FileInfo Struct Reference

Description

Definition at line 47 of file KartParamFileManager.hh.

Public Member Functions

void clear ()
 
void load (const char *filename)
 

Public Attributes

void * file
 
size_t size
 

Member Function Documentation

◆ clear()

void Kinoko::Kart::KartParamFileManager::FileInfo::clear ( )
inline

Definition at line 48 of file KartParamFileManager.hh.

◆ load()

void Kinoko::Kart::KartParamFileManager::FileInfo::load ( const char * filename)
inline

Definition at line 53 of file KartParamFileManager.hh.

Member Data Documentation

◆ file

void* Kinoko::Kart::KartParamFileManager::FileInfo::file

Definition at line 58 of file KartParamFileManager.hh.

◆ size

size_t Kinoko::Kart::KartParamFileManager::FileInfo::size

Definition at line 59 of file KartParamFileManager.hh.