A reimplementation of Mario Kart Wii's physics engine in C++
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TestHeader Struct Reference

Description

Definition at line 25 of file KTestSystem.cc.

Public Attributes

u32 signature
u16 byteOrderMark
u16 frameCount
u16 versionMajor
u16 versionMinor
u32 dataOffset

Member Data Documentation

◆ signature

u32 signature

Definition at line 26 of file KTestSystem.cc.

◆ byteOrderMark

u16 byteOrderMark

Definition at line 27 of file KTestSystem.cc.

◆ frameCount

u16 frameCount

Definition at line 28 of file KTestSystem.cc.

◆ versionMajor

u16 versionMajor

Definition at line 29 of file KTestSystem.cc.

◆ versionMinor

u16 versionMinor

Definition at line 30 of file KTestSystem.cc.

◆ dataOffset

u32 dataOffset

Definition at line 31 of file KTestSystem.cc.


The documentation for this struct was generated from the following file: