A reimplementation of Mario Kart Wii's physics engine in C++
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System::LinkedCheckpoint Member List

This is the complete list of members for System::LinkedCheckpoint, including all inherited members.

checkpoint (defined in System::LinkedCheckpoint)System::LinkedCheckpoint
distance (defined in System::LinkedCheckpoint)System::LinkedCheckpoint
p0diff (defined in System::LinkedCheckpoint)System::LinkedCheckpoint
p1diff (defined in System::LinkedCheckpoint)System::LinkedCheckpoint