A reimplementation of Mario Kart Wii's physics engine in C++
Loading...
Searching...
No Matches
System::MapdataFileAccessor::SData Member List

This is the complete list of members for System::MapdataFileAccessor::SData, including all inherited members.

fileSize (defined in System::MapdataFileAccessor::SData)System::MapdataFileAccessor::SData
headerSize (defined in System::MapdataFileAccessor::SData)System::MapdataFileAccessor::SData
magic (defined in System::MapdataFileAccessor::SData)System::MapdataFileAccessor::SData
offsets (defined in System::MapdataFileAccessor::SData)System::MapdataFileAccessor::SData
revision (defined in System::MapdataFileAccessor::SData)System::MapdataFileAccessor::SData
sectionCount (defined in System::MapdataFileAccessor::SData)System::MapdataFileAccessor::SData