A reimplementation of Mario Kart Wii's physics engine in C++
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System::MapdataPointInfo::Point Struct Reference

Description

Definition at line 14 of file MapdataPointInfo.hh.

Public Attributes

EGG::Vector3f pos
 
u16 setting [2]
 

Member Data Documentation

◆ pos

EGG::Vector3f System::MapdataPointInfo::Point::pos

Definition at line 15 of file MapdataPointInfo.hh.

◆ setting

u16 System::MapdataPointInfo::Point::setting[2]

Definition at line 16 of file MapdataPointInfo.hh.