A reimplementation of Mario Kart Wii's physics engine in C++
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TestHeader Struct Reference

Description

Definition at line 22 of file KTestSystem.cc.

Public Attributes

u32 signature
 
u16 byteOrderMark
 
u16 frameCount
 
u16 versionMajor
 
u16 versionMinor
 
u32 dataOffset
 

Member Data Documentation

◆ byteOrderMark

u16 TestHeader::byteOrderMark

Definition at line 24 of file KTestSystem.cc.

◆ dataOffset

u32 TestHeader::dataOffset

Definition at line 28 of file KTestSystem.cc.

◆ frameCount

u16 TestHeader::frameCount

Definition at line 25 of file KTestSystem.cc.

◆ signature

u32 TestHeader::signature

Definition at line 23 of file KTestSystem.cc.

◆ versionMajor

u16 TestHeader::versionMajor

Definition at line 26 of file KTestSystem.cc.

◆ versionMinor

u16 TestHeader::versionMinor

Definition at line 27 of file KTestSystem.cc.