A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::EGG::Mathf::c32 Union Reference

Description

Definition at line 492 of file Math.hh.

Public Member Functions

constexpr c32 (const f32 p)
 
constexpr c32 (const u32 p)
 

Public Attributes

u32 u
 
f32 f
 

Constructor & Destructor Documentation

◆ c32() [1/2]

Kinoko::EGG::Mathf::c32::c32 ( const f32 p)
inlineconstexpr

Definition at line 493 of file Math.hh.

◆ c32() [2/2]

Kinoko::EGG::Mathf::c32::c32 ( const u32 p)
inlineconstexpr

Definition at line 497 of file Math.hh.

Member Data Documentation

◆ f

f32 Kinoko::EGG::Mathf::c32::f

Definition at line 502 of file Math.hh.

◆ u

u32 Kinoko::EGG::Mathf::c32::u

Definition at line 501 of file Math.hh.