A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::EGG::Mathf::c64 Union Reference

Description

Definition at line 505 of file Math.hh.

Public Member Functions

constexpr c64 (const f64 p)
 
constexpr c64 (const u64 p)
 

Public Attributes

u64 u
 
f64 f
 

Constructor & Destructor Documentation

◆ c64() [1/2]

Kinoko::EGG::Mathf::c64::c64 ( const f64 p)
inlineconstexpr

Definition at line 506 of file Math.hh.

◆ c64() [2/2]

Kinoko::EGG::Mathf::c64::c64 ( const u64 p)
inlineconstexpr

Definition at line 510 of file Math.hh.

Member Data Documentation

◆ f

f64 Kinoko::EGG::Mathf::c64::f

Definition at line 515 of file Math.hh.

◆ u

u64 Kinoko::EGG::Mathf::c64::u

Definition at line 514 of file Math.hh.