A reimplementation of Mario Kart Wii's physics engine in C++
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KartMove.hh File Reference

Go to the source code of this file.

Classes

class  KartMove
 Responsible for reacting to player inputs and moving the kart. More...
struct  KartMove::JumpPadProperties
struct  KartMove::DriftingParameters
 Houses parameters that vary between the drift type (inward bike, outward bike, kart). More...
class  KartMoveBike
 Responsible for reacting to player inputs and moving the bike. More...
struct  KartMoveBike::TurningParameters
 Represents turning information which differs only between inside/outside drift. More...

Namespaces

namespace  Kinoko
namespace  Kinoko::Kart
 Pertains to kart-related functionality.