Kinoko
v0.6
A reimplementation of Mario Kart Wii's physics engine in C++
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SceneCreatorDynamic.hh File Reference
Go to the source code of this file.
Classes
class
SceneCreatorDynamic
Namespaces
namespace
Kinoko
namespace
Kinoko::Host
Represents the host application.
host
SceneCreatorDynamic.hh
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