Kinoko
v0.6
A reimplementation of Mario Kart Wii's physics engine in C++
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Scene.hh File Reference
Go to the source code of this file.
Classes
class
Scene
Base class for all scenes.
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Namespaces
namespace
Kinoko
namespace
Kinoko::EGG
EGG core library.
egg
core
Scene.hh
Made by
Malleo
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vabold
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Doxygen
1.18.0