A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::Field::ObjectDossunNormal Class Referencefinal

#include <ObjectDossunNormal.hh>

Description

A Thwomp that remains in one position and stomps downward.

Definition at line 8 of file ObjectDossunNormal.hh.

Inheritance diagram for Kinoko::Field::ObjectDossunNormal:

Public Member Functions

 ObjectDossunNormal (const System::MapdataGeoObj &params)
void init () override
void calc () override
void startStill () override
void startBeforeFall ()
Public Member Functions inherited from Kinoko::Field::ObjectDossun
 ObjectDossun (const System::MapdataGeoObj &params)
u32 loadFlags () const override
void calcCollisionTransform () override
Kart::Reaction onCollision (Kart::KartObject *kartObj, Kart::Reaction reactionOnKart, Kart::Reaction reactionOnObj, EGG::Vector3f &hitDepth) override
void initState ()
void calcStomp ()
void startGrounded ()
Public Member Functions inherited from Kinoko::Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
void load () override
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
virtual void loadAABB (f32 maxSpeed)
virtual void loadAABB (f32 radius, f32 maxSpeed)
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
virtual void onObjectCollision (Kart::KartObject *)
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
virtual const EGG::Vector3fgetCollisionTranslation () const
virtual ObjectCollisionBasecollision () const
Public Member Functions inherited from Kinoko::Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
virtual void calcModel ()
virtual const char * getResources () const
virtual void loadGraphics ()
virtual void loadAnims ()
virtual void loadRail ()
virtual const char * getName () const
virtual const char * getKclName () const
virtual void resize (f32 radius, f32 maxSpeed)
virtual void unregisterCollision ()
virtual void disableCollision () const
virtual void enableCollision () const
virtual const BoxColUnitgetUnit () const
const RailInterpolatorrailInterpolator () const
virtual const EGG::Vector3fgetPosition () const
virtual ObjectId id () const
void setPos (const EGG::Vector3f &pos)
void addPos (const EGG::Vector3f &v)
void subPos (const EGG::Vector3f &v)
void setScale (const EGG::Vector3f &scale)
void setScale (f32 scale)
void setRot (const EGG::Vector3f &rot)
void setRotNoFlag (const EGG::Vector3f &rot)
void addRot (const EGG::Vector3f &v)
void subRot (const EGG::Vector3f &v)
void setTransform (const EGG::Matrix34f &mat)
const EGG::Vector3fpos () const
const EGG::Vector3fscale () const
const EGG::Vector3frot () const
const EGG::Matrix34ftransform () const

Private Member Functions

void calcInactive ()

Additional Inherited Members

Public Types inherited from Kinoko::Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
typedef EGG::TBitFlag< u16, eFlags > Flags
Protected Types inherited from Kinoko::Field::ObjectDossun
enum class  AnmState {
  Still = 0 ,
  BeforeFall = 1 ,
  Falling = 2 ,
  Grounded = 3 ,
  Rising = 4
}
 Represents the current movement state of the Thwomp in terms of its stomp. More...
enum class  StompState {
  Inactive = 0 ,
  Active = 1
}
Protected Member Functions inherited from Kinoko::Field::ObjectCollidable
void createCollision () override
virtual const EGG::Vector3fcollisionCenter () const
void registerManagedObject ()
Protected Member Functions inherited from Kinoko::Field::ObjectBase
void calcTransform ()
void calcRotLock ()
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
Static Protected Member Functions inherited from Kinoko::Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
static EGG::Vector3f AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward)
static f32 CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame)
 Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\).
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
Protected Attributes inherited from Kinoko::Field::ObjectDossun
StompState m_stompState
AnmState m_anmState
s32 m_beforeFallTimer
 Number of frames until the Thwomp will stomp down.
s32 m_stillTimer
 Number of frames the Thwomp will remain stationary (or shakes).
s32 m_groundedTimer
 Number of frames the Thwomp remains on the ground.
s32 m_shakePhase
 Causes the Thwomp's position to shake at the end of the "still" state.
f32 m_vel
 Vector3f in the base game, but only the y-component is used.
f32 m_initialPosY
u32 m_fullDuration
 Framecount of an entire animation loop.
s32 m_cycleTimer
f32 m_currRot
bool m_touchingGround
Protected Attributes inherited from Kinoko::Field::ObjectCollidable
ObjectCollisionBasem_collision
Protected Attributes inherited from Kinoko::Field::ObjectBase
Render::DrawMdlm_drawMdl
Abstract::g3d::ResFilem_resFile
ObjectId m_id
RailInterpolatorm_railInterpolator
BoxColUnitm_boxColUnit
const System::MapdataGeoObjm_mapObj
Static Protected Attributes inherited from Kinoko::Field::ObjectDossun
static constexpr u32 BEFORE_FALL_DURATION = 10
 The total number of frames the thwomp rises before crashing down.

Constructor & Destructor Documentation

◆ ObjectDossunNormal()

Kinoko::Field::ObjectDossunNormal::ObjectDossunNormal ( const System::MapdataGeoObj & params)
0x80760188

Definition at line 6 of file ObjectDossunNormal.cc.

◆ ~ObjectDossunNormal()

Kinoko::Field::ObjectDossunNormal::~ObjectDossunNormal ( )
overridedefault0x80760188

Member Function Documentation

◆ calc()

void Kinoko::Field::ObjectDossunNormal::calc ( )
overridevirtual0x807602E0

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 25 of file ObjectDossunNormal.cc.

◆ calcInactive()

void Kinoko::Field::ObjectDossunNormal::calcInactive ( )
private0x80760490

Definition at line 59 of file ObjectDossunNormal.cc.

◆ init()

void Kinoko::Field::ObjectDossunNormal::init ( )
overridevirtual0x8076023C

Reimplemented from Kinoko::Field::ObjectDossun.

Definition at line 13 of file ObjectDossunNormal.cc.

◆ startBeforeFall()

void Kinoko::Field::ObjectDossunNormal::startBeforeFall ( )
0x80760964

Definition at line 51 of file ObjectDossunNormal.cc.

◆ startStill()

void Kinoko::Field::ObjectDossunNormal::startStill ( )
overridevirtual0x80760820

Reimplemented from Kinoko::Field::ObjectDossun.

Definition at line 41 of file ObjectDossunNormal.cc.