A reimplementation of Mario Kart Wii's physics engine in C++
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Kinoko::Field::ObjectPakkunF Class Referencefinal

#include <ObjectPakkunF.hh>

Description

Represents the piranhas on GCN Mario Circuit.

This object does not include the pipe that is normally found underneath the piranha.

Definition at line 9 of file ObjectPakkunF.hh.

Inheritance diagram for Kinoko::Field::ObjectPakkunF:

Public Member Functions

 ObjectPakkunF (const System::MapdataGeoObj &params)
void init () override
void calc () override
u32 loadFlags () const override
void loadAnims () override
void calcCollisionTransform () override
f32 getCollisionRadius () const override
 Finds the radius that fits fully in a BoxColUnit.
Public Member Functions inherited from Kinoko::Field::ObjectCollidable
 ObjectCollidable (const System::MapdataGeoObj &params)
 ObjectCollidable (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
void load () override
virtual void loadAABB (f32 maxSpeed)
virtual void loadAABB (f32 radius, f32 maxSpeed)
virtual void processKartReactions (Kart::KartObject *kartObj, Kart::Reaction &reactionOnKart, Kart::Reaction &reactionOnObj)
virtual Kart::Reaction onCollision (Kart::KartObject *, Kart::Reaction reactionOnKart, Kart::Reaction, EGG::Vector3f &)
virtual void onWallCollision (Kart::KartObject *, const EGG::Vector3f &)
virtual void onObjectCollision (Kart::KartObject *)
virtual bool checkCollision (ObjectCollisionBase *lhs, EGG::Vector3f &dist)
virtual const EGG::Vector3fgetCollisionTranslation () const
virtual ObjectCollisionBasecollision () const
Public Member Functions inherited from Kinoko::Field::ObjectBase
 ObjectBase (const System::MapdataGeoObj &params)
 ObjectBase (const char *name, const EGG::Vector3f &pos, const EGG::Vector3f &rot, const EGG::Vector3f &scale)
virtual void calcModel ()
virtual const char * getResources () const
virtual void loadGraphics ()
virtual void loadRail ()
virtual const char * getName () const
virtual const char * getKclName () const
virtual void resize (f32 radius, f32 maxSpeed)
virtual void unregisterCollision ()
virtual void disableCollision () const
virtual void enableCollision () const
virtual const BoxColUnitgetUnit () const
const RailInterpolatorrailInterpolator () const
virtual const EGG::Vector3fgetPosition () const
virtual ObjectId id () const
void setPos (const EGG::Vector3f &pos)
void addPos (const EGG::Vector3f &v)
void subPos (const EGG::Vector3f &v)
void setScale (const EGG::Vector3f &scale)
void setScale (f32 scale)
void setRot (const EGG::Vector3f &rot)
void setRotNoFlag (const EGG::Vector3f &rot)
void addRot (const EGG::Vector3f &v)
void subRot (const EGG::Vector3f &v)
void setTransform (const EGG::Matrix34f &mat)
const EGG::Vector3fpos () const
const EGG::Vector3fscale () const
const EGG::Vector3frot () const
const EGG::Matrix34ftransform () const

Private Types

enum class  State {
  Wait = 0 ,
  Attack = 1
}

Private Member Functions

void calcWait ()
void calcAttack ()
void enterAttack ()

Private Attributes

State m_state
s32 m_waitFrames
 How long until the piranha starts chomping.
s32 m_attackFrames
 How long until the piranha stops chomping.
u32 m_currAttackFrame
const u32 m_waitDuration
 How long the piranhas has been attacking for.

Additional Inherited Members

Public Types inherited from Kinoko::Field::ObjectBase
enum class  eFlags {
  Position = 0 ,
  Rotation = 1 ,
  Matrix = 2 ,
  Scale = 3
}
typedef EGG::TBitFlag< u16, eFlags > Flags
Protected Member Functions inherited from Kinoko::Field::ObjectCollidable
void createCollision () override
virtual const EGG::Vector3fcollisionCenter () const
void registerManagedObject ()
Protected Member Functions inherited from Kinoko::Field::ObjectBase
void calcTransform ()
void calcRotLock ()
void linkAnims (const std::span< const char * > &names, const std::span< Render::AnmType > types)
void setMatrixTangentTo (const EGG::Vector3f &up, const EGG::Vector3f &tangent)
void setMatrixFromOrthonormalBasisAndPos (const EGG::Vector3f &v)
Static Protected Member Functions inherited from Kinoko::Field::ObjectBase
static f32 CheckPointAgainstLineSegment (const EGG::Vector3f &point, const EGG::Vector3f &a, const EGG::Vector3f &b)
 Calculates on what side of line segment ab point lies.
static EGG::Vector3f RotateXZByYaw (f32 angle, const EGG::Vector3f &v)
 Rotates a vector around the Y-axis and returns the XZ-plane portion of the vector.
static EGG::Vector3f RotateAxisAngle (f32 angle, const EGG::Vector3f &axis, const EGG::Vector3f &v1)
static void SetRotTangentHorizontal (EGG::Matrix34f &mat, const EGG::Vector3f &up, const EGG::Vector3f &tangent)
static EGG::Matrix34f OrthonormalBasis (const EGG::Vector3f &v)
static EGG::Matrix34f RailOrthonormalBasis (const RailInterpolator &railInterpolator)
static EGG::Vector3f AdjustVecForward (f32 sidewaysScalar, f32 forwardScalar, f32 minSpeed, const EGG::Vector3f &src, EGG::Vector3f forward)
static f32 CalcParabolicDisplacement (f32 initVel, f32 accel, u32 frame)
 Solves the standard kinematic equation \(y(t) = v_0\, t - \frac{1}{2} a t^{2}\).
static EGG::Vector3f Interpolate (f32 t, const EGG::Vector3f &v0, const EGG::Vector3f &v1)
Protected Attributes inherited from Kinoko::Field::ObjectCollidable
ObjectCollisionBasem_collision
Protected Attributes inherited from Kinoko::Field::ObjectBase
Render::DrawMdlm_drawMdl
Abstract::g3d::ResFilem_resFile
ObjectId m_id
RailInterpolatorm_railInterpolator
BoxColUnitm_boxColUnit
const System::MapdataGeoObjm_mapObj

Member Enumeration Documentation

◆ State

enum class Kinoko::Field::ObjectPakkunF::State
strongprivate

Definition at line 31 of file ObjectPakkunF.hh.

Constructor & Destructor Documentation

◆ ObjectPakkunF()

Kinoko::Field::ObjectPakkunF::ObjectPakkunF ( const System::MapdataGeoObj & params)
0x807743A4

Definition at line 6 of file ObjectPakkunF.cc.

◆ ~ObjectPakkunF()

Kinoko::Field::ObjectPakkunF::~ObjectPakkunF ( )
overridedefault0x807754FC

Member Function Documentation

◆ calc()

void Kinoko::Field::ObjectPakkunF::calc ( )
overridevirtual0x80774754

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 22 of file ObjectPakkunF.cc.

◆ calcAttack()

void Kinoko::Field::ObjectPakkunF::calcAttack ( )
private0x80774A84

Definition at line 102 of file ObjectPakkunF.cc.

◆ calcCollisionTransform()

void Kinoko::Field::ObjectPakkunF::calcCollisionTransform ( )
overridevirtual0x80775108

Reimplemented from Kinoko::Field::ObjectCollidable.

Definition at line 55 of file ObjectPakkunF.cc.

◆ calcWait()

void Kinoko::Field::ObjectPakkunF::calcWait ( )
private0x80774A00

Definition at line 95 of file ObjectPakkunF.cc.

◆ enterAttack()

void Kinoko::Field::ObjectPakkunF::enterAttack ( )
private0x80774CB0

< Additional frames before switching back to idle state

Definition at line 112 of file ObjectPakkunF.cc.

◆ getCollisionRadius()

f32 Kinoko::Field::ObjectPakkunF::getCollisionRadius ( ) const
inlinenodiscardoverridevirtual0x80775458

Finds the radius that fits fully in a BoxColUnit.

We refer to the collision parameters as a box due to its use of axes. This does not imply that all collidable objects are boxes!

Reimplemented from Kinoko::Field::ObjectCollidable.

Definition at line 26 of file ObjectPakkunF.hh.

◆ init()

void Kinoko::Field::ObjectPakkunF::init ( )
overridevirtual0x807743E4

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 14 of file ObjectPakkunF.cc.

◆ loadAnims()

void Kinoko::Field::ObjectPakkunF::loadAnims ( )
overridevirtual0x80775464

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 38 of file ObjectPakkunF.cc.

◆ loadFlags()

u32 Kinoko::Field::ObjectPakkunF::loadFlags ( ) const
inlinenodiscardoverridevirtual0x807754F4

Reimplemented from Kinoko::Field::ObjectBase.

Definition at line 18 of file ObjectPakkunF.hh.

Member Data Documentation

◆ m_attackFrames

s32 Kinoko::Field::ObjectPakkunF::m_attackFrames
private

How long until the piranha stops chomping.

Definition at line 42 of file ObjectPakkunF.hh.

◆ m_currAttackFrame

u32 Kinoko::Field::ObjectPakkunF::m_currAttackFrame
private

Definition at line 43 of file ObjectPakkunF.hh.

◆ m_state

State Kinoko::Field::ObjectPakkunF::m_state
private

Definition at line 40 of file ObjectPakkunF.hh.

◆ m_waitDuration

const u32 Kinoko::Field::ObjectPakkunF::m_waitDuration
private

How long the piranhas has been attacking for.

Total time the piranha will be idle for. Not in the base game, but this prevents having to dereference m_mapObj multiple times.

Definition at line 47 of file ObjectPakkunF.hh.

◆ m_waitFrames

s32 Kinoko::Field::ObjectPakkunF::m_waitFrames
private

How long until the piranha starts chomping.

Definition at line 41 of file ObjectPakkunF.hh.