A reimplementation of Mario Kart Wii's physics engine in C++
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Render::KartModelKart Class Reference

Description

Definition at line 34 of file KartModel.hh.

Inheritance diagram for Render::KartModelKart:

Additional Inherited Members

- Public Member Functions inherited from Render::KartModel
virtual void vf_1c ()
 
void init ()
 
void calc ()
 
void FUN_807CB198 ()
 
void FUN_807CB530 ()
 
void FUN_807C7828 (u8 playerIdx, bool isBike)